Author Topic: OPM GTA IV details and Scans  (Read 233 times)

Bones01

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OPM GTA IV details and Scans
« on: April 27, 2007, 05:40:48 PM »
http://www.ottae.com/images/iv/1.jpg
http://www.ottae.com/images/iv/2.jpg
http://www.ottae.com/images/iv/3.jpg
http://www.ottae.com/images/iv/4.jpg
http://www.ottae.com/images/iv/5.jpg
http://www.ottae.com/images/iv/6.jpg
http://www.ottae.com/images/iv/7.jpg
http://www.ottae.com/images/iv/8.jpg
http://www.ottae.com/images/iv/9.jpg
http://www.ottae.com/images/iv/10.jpg
http://www.ottae.com/images/iv/11.jpg
http://www.ottae.com/images/iv/12.jpg
http://www.ottae.com/images/iv/13.jpg
http://www.ottae.com/images/iv/14.jpg

    * The main character, Niko Bellic, is in his mid-thirties "on the run from a dark past". He's not customizable as it was possible in GTA: San Andreas, but you'll be able to style him with different outfits. The reason for this is that after they got Niko's physics and look "dead right", it was difficult implementing features that will allow the customization of his body.
    * The borough, Staten Island, was not added to the game because the team decided that it would not be a fun location to play in.
    * Missions are more realistic, longer, varied, and will have multiple possible outcomes.
    * R* is still deciding whether bridges will be used to cordon off certain areas. Dan states that it's not a block for block recreation.
    * This time round they're trying to make Liberty City feel more fluid, and there not being any "dead spots" or "irrelevant space" as you drive through it.
    * There's no more loading screens when crossing islands or entering interiors; certain interiors are see-thru and you can move through them seamlessly.
    * The mob will be featured in GTA IV, just not as lead characters.
    * "Virtually none" of the characters from the previous games are returning, and a lot of them are dead anyway according to Dan.
    * More side-activities are promised, and pedestrians and traffic flow is different depending on the time of day.
    * Pedestrians are a lot more intelligent, realistic and diverse, using mobile phones, cash machines, eating snacks, reading news papers and interacting with each other through laughter, threatening remarks etc.
    * Your mobile phone can be used to set up deals or arranging ambushes - you can call the shots. More on this promised later.
    * Driving and shooting is more organic, fluid, and precise.
    * Despite earlier rumors, the game isn't trying to be photorealistic, but things such as artificial intelligence and the behaviors of pedestrians reacting to things such as a weapon being pulled out in front of them has been worked on a lot.
    * As stated before, there isn't any planes, but players will be able to pilot helicopters. The reason being that there is not enough room for flying, and crossing the map will be too fast this way. One airport is confirmed to be in the game.
    * The goal of GTA IV is to make the city look more populated than anything else people have seen before in a game like this.
    * Houser states that no-one has attempted to recreate a location of this size, and with so much detail, ever before.
    * The use of Sony's SIXAXIS controller for the PlayStation 3 has not yet been decided on.
    * As expected, there's no more pop-ups of buildings and trees as we've seen in the past.
    * Work on the game started right after the release of GTA: San Andreas in November 2004.
 

jpm

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Re: OPM GTA IV details and Scans
« Reply #1 on: April 27, 2007, 05:43:14 PM »
that shit still aint out yet ...?
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Bones01

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Re: OPM GTA IV details and Scans
« Reply #2 on: April 27, 2007, 05:55:11 PM »
october
 

Don Seer

Re: OPM GTA IV details and Scans
« Reply #3 on: April 28, 2007, 03:26:51 AM »

just read the lot.. looks dope!
 

rik

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Re: OPM GTA IV details and Scans
« Reply #4 on: April 28, 2007, 10:30:47 AM »
Can't wait for this shit to drop.
 

gav09

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Re: OPM GTA IV details and Scans
« Reply #5 on: April 28, 2007, 01:25:22 PM »
Props on the info! Woz waitin 4 a detailed descrip! Cant wait 4 this 1!
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Don Jacob

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Re: OPM GTA IV details and Scans
« Reply #6 on: April 28, 2007, 03:33:25 PM »
this game will determine which system i'll buy


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jeromechickenbone

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Re: OPM GTA IV details and Scans
« Reply #7 on: April 28, 2007, 09:39:01 PM »
this game will determine which system i'll buy

Why?  It's being released simultaneously on 360 and PS3.  360 will get exclusive downloadable content though.
 

Don Jacob

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Re: OPM GTA IV details and Scans
« Reply #8 on: April 29, 2007, 02:37:25 AM »
^that's why, i don't know if i'll  buy a 360 or a ps3. it all depends on which system it plays better on/better value on


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Bones01

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Re: OPM GTA IV details and Scans
« Reply #9 on: April 29, 2007, 02:45:52 AM »
^^yeah word a, leading towards the Xbox at the moment cos of the extra content
 

Jome

Re: OPM GTA IV details and Scans
« Reply #10 on: April 29, 2007, 07:26:18 PM »
Word is that Sony will also have downloadable content, possibly different content than X360..

Props on the scans.

 

rik

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Re: OPM GTA IV details and Scans
« Reply #11 on: April 29, 2007, 10:47:49 PM »
The day it comes out I will be buying the game and a 360.
 

macknlatin36

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Re: OPM GTA IV details and Scans
« Reply #12 on: April 30, 2007, 01:55:14 PM »
oh shit i was there when they were painting that shit, i was wonderin what the hell that was.



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