Lifestyle > Sports & Entertainment

3d Realms has closed. Duke Nukem Forever probably will not come out.

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RingMan:
it's a shame that Take 2 didn't put any money into this, if they did, they will pass the game to other developer and we will have the game finished in few months...I looks like dope old school FPS

Moe:

--- Quote from: Okka on May 11, 2009, 07:04:22 AM ---I don't matter if 3D Realms went down, they been workin on Duke Nukem Forever since '97. I have a strong feeling it would have never came out, they was changin the engine of the game all the time. It's like Crooked I's album, it needs to be perfected and made all over again and again :D

--- End quote ---
they should have finished it with the quake 2 engine like valve did with half life.

T-Dogg:

--- Quote from: Baron Johann de Kalb on May 11, 2009, 07:39:20 AM ---
--- Quote from: Okka on May 11, 2009, 07:04:22 AM ---I don't matter if 3D Realms went down, they been workin on Duke Nukem Forever since '97. I have a strong feeling it would have never came out, they was changin the engine of the game all the time. It's like Crooked I's album, it needs to be perfected and made all over again and again :D

--- End quote ---
they should have finished it with the quake 2 engine like valve did with half life.

--- End quote ---

Half-Life wasn't on the Quake engine. It used Valve's own GoldSrc engine that was derived from the Quake engine. Not entirely original, but so heavily modified it couldn't be called the Quake engine anymore.

Anyhoo...

There's all sorts of wild stories floating around about the development of this game. The wildest being that 3D Realms intentionally started out to do the game with the longest development cycle ever, basically doing mock-ups of pieces of a game instead of actually developing a real game, going on for 10 or so years before actually starting development on this "real" version of the game. Needless to say, take that with a grain of salt.

What's known though is the fact that they kept making Duke Nukem Forever for 12 years and never accomplished that. Epic failure.

The showcase reels that have been popping up (the ex-emplyess upload these on their sites for acquiring new jobs, from where they've spread) do show some cool moments. Based on those the game seemed pretty cool. But the truth won't ever be known unless the publisher TakeTwo assigns a new developer to the project.

Moe:

--- Quote from: T-Dogg on May 12, 2009, 12:48:54 AM ---
--- Quote from: Baron Johann de Kalb on May 11, 2009, 07:39:20 AM ---
--- Quote from: Okka on May 11, 2009, 07:04:22 AM ---I don't matter if 3D Realms went down, they been workin on Duke Nukem Forever since '97. I have a strong feeling it would have never came out, they was changin the engine of the game all the time. It's like Crooked I's album, it needs to be perfected and made all over again and again :D

--- End quote ---
they should have finished it with the quake 2 engine like valve did with half life.

--- End quote ---

Half-Life wasn't on the Quake engine. It used Valve's own GoldSrc engine that was derived from the Quake engine. Not entirely original, but so heavily modified it couldn't be called the Quake engine anymore.

Anyhoo...

There's all sorts of wild stories floating around about the development of this game. The wildest being that 3D Realms intentionally started out to do the game with the longest development cycle ever, basically doing mock-ups of pieces of a game instead of actually developing a real game, going on for 10 or so years before actually starting development on this "real" version of the game. Needless to say, take that with a grain of salt.

What's known though is the fact that they kept making Duke Nukem Forever for 12 years and never accomplished that. Epic failure.

The showcase reels that have been popping up (the ex-emplyess upload these on their sites for acquiring new jobs, from where they've spread) do show some cool moments. Based on those the game seemed pretty cool. But the truth won't ever be known unless the publisher TakeTwo assigns a new developer to the project.

--- End quote ---
they still had id's name on the bottom of the box. also the engine didnt get named goldsrc until a few weeks before the game shipped. magizines were still reporting it as the quake engine when it came out.

Sickaluffa:
dang that sucks game looks dope  ???

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