Lifestyle > Sports & Entertainment

does anyone here actually play GTA IV multiplayer (PC) ?

<< < (2/2)

Dre-Day:
why do you hate dedicated servers?
thanks to dedicated servers, people don't have to run a certain game to host a server for it.

no proper anti-cheat is definitely the worst flaw though: it's not just cheaters pissing the others off, there are also people with modified cars: this causes other players to crash to desktop ::)

DTG Entertainment:
I stick to SA-MP, at least that has regulations.

Dre-Day:

--- Quote from: Tanner G./Kazuya on January 25, 2010, 09:58:25 AM ---I stick to SA-MP, at least that has regulations.

--- End quote ---
are there many players?

what about the synchronisation, has it improved a lot since the last few releases?

DTG Entertainment:

--- Quote from: From Dre-Day to Helter Skelter on January 25, 2010, 12:43:16 PM ---
--- Quote from: Tanner G./Kazuya on January 25, 2010, 09:58:25 AM ---I stick to SA-MP, at least that has regulations.

--- End quote ---
are there many players?

what about the synchronisation, has it improved a lot since the last few releases?

--- End quote ---

There was a few last time I played. Right now, they are working on merging San Andreas together with Vice City and Liberty City. The speeds aren't bad, but it's ping based.

Dre-Day:

--- Quote from: Tanner G./Kazuya on January 25, 2010, 03:02:45 PM ---
--- Quote from: From Dre-Day to Helter Skelter on January 25, 2010, 12:43:16 PM ---
--- Quote from: Tanner G./Kazuya on January 25, 2010, 09:58:25 AM ---I stick to SA-MP, at least that has regulations.

--- End quote ---
are there many players?

what about the synchronisation, has it improved a lot since the last few releases?

--- End quote ---

There was a few last time I played. Right now, they are working on merging San Andreas together with Vice City and Liberty City. The speeds aren't bad, but it's ping based.

--- End quote ---
ok, but do the animations look natural with low pings?

Navigation

[0] Message Index

[*] Previous page

There was an error while thanking
Thanking...
Go to full version