West Coast Connection Forum

Lifestyle => Sports & Entertainment => Topic started by: ToOoOoN!!! on September 16, 2005, 07:03:21 AM

Title: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: ToOoOoN!!! on September 16, 2005, 07:03:21 AM
here ya go,enjoy!  8)

http://www.gamespot.com/news/2005/09/15/news_6133335.html

(http://www.gamespot.com/news/2005/09/15/screens_6133335.html?page=1)
(http://www.gamespot.com/news/2005/09/15/screens_6133335.html?page=2)
(http://www.gamespot.com/news/2005/09/15/screens_6133335.html?page=3)
(http://www.gamespot.com/news/2005/09/15/screens_6133335.html?page=4)
(http://www.gamespot.com/news/2005/09/15/screens_6133335.html?page=5)



Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: HD on September 16, 2005, 07:31:19 AM
holy shit!
didn't expect that

but i'm sure it will be dope as hell

MIYAMOTO = GENIUS
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Danté Williams on September 16, 2005, 08:22:02 AM
My reactions when I saw the Nintendo Revolution controller this morning:

First: WTF?? Shit, they fucked up.
Second: Well, It could be interesting...
Third: Go Nintendo Go!!

Man, that shit is genius, have y'all seen that video when they're using the controller? Imagine shooting zombies in RE or drawing a sword like in Zelda. Tennis, Racing... man, count me in!

PS3 and Xbox360 are the same old stuff but with better graphics. Now this is what the evolution of technology is about. NEW THINGS. INNOVATION.

Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: UKnowWhatItIs: welcome to my traps....game over on September 16, 2005, 08:33:34 AM
Kinda strange,I mean how are you gonna hit the b & a buttons at the bottom.Look, cause you got your thumb on the directions & A button,& imagine pushing the other buttons wit your 3 last fingers.I guess thats kinda uncomfortable ???
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: -VZA- on September 16, 2005, 09:54:46 AM
wtf!  i don't know about this one.  i originally had my doubts about the gamecube controller but i really can't see how this one is going to work out.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Black_Smoke on September 16, 2005, 11:01:55 AM
interesting,cant wait to learn more about it
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: eKardz on September 16, 2005, 11:42:35 AM
omg that video was amazing
this controller looks so fucking sick
i never seen or imagined anything like this

nitendo has revolutionized gaming
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: krazykokonutz on September 16, 2005, 11:46:34 AM
Kinda strange,I mean how are you gonna hit the b & a buttons at the bottom.Look, cause you got your thumb on the directions & A button,& imagine pushing the other buttons wit your 3 last fingers.I guess thats kinda uncomfortable ???
maybe u can hold it sideways???? like a regular controller....the dpad to the left and the little a and b buttons on the right??
i knew they would come up with somethin tight ,,,
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: UKnowWhatItIs: welcome to my traps....game over on September 16, 2005, 11:50:18 AM
^Yeah I was thinkin the same but I dont know,why didnt they show atleast 1 pic where the dude is holding the pad sideways (if there is such a possibility)???
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: HD on September 16, 2005, 11:51:22 AM
Kinda strange,I mean how are you gonna hit the b & a buttons at the bottom.Look, cause you got your thumb on the directions & A button,& imagine pushing the other buttons wit your 3 last fingers.I guess thats kinda uncomfortable ???

ever used a remote control?
i think it's about the same like that

looks fucking great to me
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: UKnowWhatItIs: welcome to my traps....game over on September 16, 2005, 11:54:58 AM
Well basically the only finger I press the buttons on a remote control wit is my thumb,I highly doubt anyone uses all their fingers.Its gonna be the same here,how the hell are you gonna use your thumb & thumb only,it would take too long to press lets say the button b at the bottom & then go press the A button at the top.& using the last 3 fingers would be so uncomfortable.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 16, 2005, 12:06:32 PM
I feel bad for everyone at Nintendo that knew this was a bad idea and are now going to lose their jobs once this thing tanks. Why do they always focus on this bullshit by trying to make new things. NES took what Atari was and beat it because the games were better. SNES kept the same formula with a graphics improvement. Then the norm changed from cartride to CD and Nintendo played the old fogie and refused to change. Since then it's almso as if they are trying to overcompensate from not moving forward to moving too far ahead. No one is going to want to play a system like this and no developers are going to want to mae games forthis that they can't make for PS3. Nintendo's first part games should be nice but the system as a whole is going to fail.

I saw the video of the conference and the moron actually used the logic that non gamers are more used to TV remotes rather than video game controllers and they will be drawn to this system because the psychological barrier will be broken. What a bunch of idiots. My dad hates video games and can't use the controller but he loves TV and uses the remote all the time. There is no way he's going to get into this system because of that. Even if you can turn it sideways for old games it sill only has 2 buttons ont he front for your right hand.

It's real easy Nintendo; a D-pad and analog stick next to the D pad, 6 buttons on the front and two on the shoulders and a bunch of decent games. That's how you sell video game systems.

The guys at Microsoft are having a field day right now, and the guys at Sony are so far ahead they don't care one way or the other.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: eKardz on September 16, 2005, 12:42:21 PM
sony is going to tank with their next system
revolution will fly.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Low Key on September 16, 2005, 12:52:50 PM
I'm sure Nintendo will come out with a regular styled controller. But for now, that controller does look pretty interesting.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Sikotic™ on September 16, 2005, 01:06:42 PM
Wow, I'm impressed. And Nintendo never impresses me.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: BJV on September 16, 2005, 03:21:56 PM
I'm feeling this  8) the video made it clear
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Javier on September 16, 2005, 03:23:39 PM
I cant wait to play some FPS gameswith that controller
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Rampant on September 16, 2005, 03:28:10 PM
this type of controller has possibilities for certain types of games, however it seems like it would cause problems with others. As long as they have a normal controller as well (gamecubes controller works with it i heard) then there shouldn't be any problems.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Macaframa on September 16, 2005, 03:36:57 PM
Damn that shits looking fly
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: krazykokonutz on September 16, 2005, 03:49:02 PM
this type of controller has possibilities for certain types of games, however it seems like it would cause problems with others. As long as they have a normal controller as well (gamecubes controller works with it i heard) then there shouldn't be any problems.
yeah they do have a normal controller for third party games http://nintendonow.e-mpire.com/index.php?categoryid=4&m_articles_articleid=3014&PHPSESSID=7200aafaecf12a77dd8d740079b0f564
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: MANBEARPIG. on September 16, 2005, 05:40:32 PM
intimidating at first but once I saw it in action im impressed, jus wondering how its gonna work with old school games.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 16, 2005, 06:24:36 PM
Shigeru Miyamoto has consitantly proven himself a genius.  He is and has been one of the only people in the industry that consistantly comes up with brilliant new technologies and new ways to have fun.  Imagine playing Zelda and fighting Ganon hand to hand by swinging your controller in one hand like the Master sword like some guy is shown doing in the video.  Everyone said the DS was going to tank, and it went on to be the best selling handheld system in the world, over the PSP.  I'm sure the Revolution will do wonderful when it comes out, no other manufacturer is so obsessed with making the player have fun.  Go Nintendo!
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 16, 2005, 10:18:37 PM
Shigeru Miyamoto has consitantly proven himself a genius.  He is and has been one of the only people in the industry that consistantly comes up with brilliant new technologies and new ways to have fun.  Imagine playing Zelda and fighting Ganon hand to hand by swinging your controller in one hand like the Master sword like some guy is shown doing in the video.  Everyone said the DS was going to tank, and it went on to be the best selling handheld system in the world, over the PSP.  I'm sure the Revolution will do wonderful when it comes out, no other manufacturer is so obsessed with making the player have fun.  Go Nintendo!

I can't think of anything genius he's done since Mario 64. The new Zelda's were good but they just used the same basics Mario 64 did. Virtual Boy tanked, Game Cube Tanked, DS is not the best selling handheld ever, the Game boy has it beat by a mile, and PSP is gaining on DS. The 5 million DS sales mean nothing to the 80 million PS2 sales and the pretty much garaunteed 80 million PS3 sales. I don't hate Nintendo but I know when they are going to swing and miss and it's when they esacpe their basic formula. This system is going to have to rely on first party games and that won't be enough to win the war, or even compete.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: BizzyR.I.P. on September 16, 2005, 11:11:09 PM
I think the control is kind of lame. Anyway's who gives a shit if the control does end up being netter than the rest, they still haven't mentioned any great games coming out, thats the most important thing. Most likely get it for the OG games.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Javier on September 17, 2005, 12:20:57 PM
Didnt Nintendo say they are releasing Super Smash Brothers Melle and a  new Mario(imagine this game  that can possible use all the unique ways you can use the new controller?

What about Mario Party?!  again imagine how fun it will be with the new controller.  What about Tennis, baseball and golf games.  I cant wait for the Revoultion now.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: I`m Wayne Brady bitch! on September 18, 2005, 02:03:03 AM
WOW! That looks amazing!
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: JMan on September 19, 2005, 04:12:27 AM
well i didnt xpect the controller to look like that.. is very original just wonder what it'll be like playing with one??
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: BJV on September 20, 2005, 07:55:37 AM
I guess the device also goes into another controller :

(http://cubemedia.ign.com/cube/image/article/651/651559/understanding-the-revolution-controller-20050916041026412-000.jpg)

this keeps getting better, I bet youll be abled to hold that controller sideways for the nes & snes games, then use the regular one for the n64 & gamecube games
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Tha G In Deee on September 20, 2005, 12:25:29 PM
I guess the device also goes into another controller :

(http://cubemedia.ign.com/cube/image/article/651/651559/understanding-the-revolution-controller-20050916041026412-000.jpg)

this keeps getting better, I bet youll be abled to hold that controller sideways for the nes & snes games, then use the regular one for the n64 & gamecube games
That really looks off tha hook... :o :o :o :o
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: BizzyR.I.P. on September 20, 2005, 12:31:50 PM
I guess the device also goes into another controller :

(http://cubemedia.ign.com/cube/image/article/651/651559/understanding-the-revolution-controller-20050916041026412-000.jpg)

this keeps getting better, I bet youll be abled to hold that controller sideways for the nes & snes games, then use the regular one for the n64 & gamecube games
That actually looks tight but I want to hear what games are coming out and which OG games will you be able to download.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: BJV on September 20, 2005, 12:34:20 PM
sorry I forgot to read the damn shit http://cube.ign.com/articles/651/651559p1.html there's gonna be a "shell" like in that picture but they used the gamecube controller as example. Nintendo still hasnt released pics of the official shell
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Bramsterdam (see ya) on September 20, 2005, 01:00:25 PM
Looks nice, props for postin this up man..

But Im still probably gonna end up with ps3
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: -VZA- on September 21, 2005, 01:10:57 AM
I guess the device also goes into another controller :

(http://cubemedia.ign.com/cube/image/article/651/651559/understanding-the-revolution-controller-20050916041026412-000.jpg)

this keeps getting better, I bet youll be abled to hold that controller sideways for the nes & snes games, then use the regular one for the n64 & gamecube games
ok, now i have to say i'm pretty impressed after seeing this.  nintendo might not be dead afterall.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: JMan on September 21, 2005, 01:36:49 AM
yeah theres still life in them... dont think it'll compete with new xbox and ps3 globally but think it'll do well because its innovative and people bound to be interested by it...
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: DreSnoop00 on September 21, 2005, 01:56:09 AM
major props to Nintendo for Creativy and Ingenuity
I must say, its pretty much fact that the Revolution won't have the best graphics or hardware, but they havethe most unique and interesting system out so far,
I mean, all the old school games plus this unique creative controller?
Even though they dont have the best hardware, i'm seeing Nintendo as a sleeper system...it will surprise a lot of people
i mean the man behind it is the creator of the OG Mario, man is a genius with all the work hes done, i'm just interested to see this when it gets full unveiled
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Don Seer on September 21, 2005, 02:05:27 AM

man that wand stuff is insane... let alone this retro plug-in stuff
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: -VZA- on September 21, 2005, 09:36:23 AM
major props to Nintendo for Creativy and Ingenuity
I must say, its pretty much fact that the Revolution won't have the best graphics or hardware, but they havethe most unique and interesting system out so far,
I mean, all the old school games plus this unique creative controller?
Even though they dont have the best hardware, i'm seeing Nintendo as a sleeper system...it will surprise a lot of people
i mean the man behind it is the creator of the OG Mario, man is a genius with all the work hes done, i'm just interested to see this when it gets full unveiled
they haven't released any specs for the system yet, but it's supposed to be better than the 360.  only problem is 3rd party support and lack of online play.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Don Seer on September 21, 2005, 09:43:46 AM
^ someone told me earlier the revolution will have a homebrew SDK.. that means _anyone_ could make software for it...
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: reeyotch on September 21, 2005, 12:11:34 PM
cant wait to try it out
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 21, 2005, 03:52:06 PM
Overseer, I'm not too well versed on code writing, so I can't confirm if what you're talking about is entirely true, but I can confirm this: The most overlooked 'revolutionary' aspect of Nintendo's new system is that top level Nintendo execs keep stressing that they want it be affordable for programmers to produce games.  They claim games from conception to finish will take only 4 months or so and that they want small developers with great ideas to be able to make games for revolution gamers, instead of only having games from companies that have big budgets.  They keep making the distinction between big ideas and big budgets.  Nobody's picking up on that, but I think it's going to be nothing short of huge if they allow homebrew-style low budget development. 
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 24, 2005, 09:46:39 AM
Overseer, I'm not too well versed on code writing, so I can't confirm if what you're talking about is entirely true, but I can confirm this: The most overlooked 'revolutionary' aspect of Nintendo's new system is that top level Nintendo execs keep stressing that they want it be affordable for programmers to produce games.  They claim games from conception to finish will take only 4 months or so and that they want small developers with great ideas to be able to make games for revolution gamers, instead of only having games from companies that have big budgets.  They keep making the distinction between big ideas and big budgets.  Nobody's picking up on that, but I think it's going to be nothing short of huge if they allow homebrew-style low budget development. 


It sounds interesting and I would love to see it work but I just can't see it happening. I would compare it to musicians using the internet to get themselves noticed and become stars. I have yet to a see a superstar avoid a major record deal and use the internet to become famous. The internet has done a lot of things for a lot of artists but it hjasn't made an independent into a megastar. The best it has done is gotten people record deals.

Now I'm certain that there will be a few maybe a lot of people that get noticed and get jobs because they made some great game for Nintendo's Revolution, but once they get noticed they'll get picked up by EA, Sega, or even Nintendo and work on big budget games. I don't just mean high budget production but high budget advertising and marketing. That is what makes a big game not the quality, unfortunately. Look at Shenmue for the Dreamcast. It should have been the biggest game of the year (or one of) when it came out but because it was promoted like shit it didn't sell all that much, at least not as much as it could have.

For these homegrown games to become popular it would take a lot of promotion and that costs money that these small companies don't have. Unless someone comes up with the greatest game in the last 15 years then it'll be hard to convince backers to get behind the game.

I feel the revolution can become a very nice cult system if it focuses on homegrown games, but I can't see it being a major competitor. The PC is a very easy way to make homegrown ways for PC gamers. I can't think of any huge game that came from nowhere with out corperate support.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Don Seer on September 24, 2005, 11:19:12 AM

Well the thing is... the last computer to have provided in built or even cheap-ish development stuff that I can think of was the Commodore Amiga. I'm still amazed that even a PC doesn't come with something like a copy of 'Basic' or even C/C++ for people to develop for.. and i'm a PC programmer by trade.. I breathe C/C++ every working day.

Take the Xbox for example.. people took their time to hack it, to make mod chips 'just' to be able to port linux and write their own code for it... imagine something that'll run on your tv that'll do that for nothing?

i take your point about PC games to a cetain level.. but PC's arent in peoples living rooms, they arent "out of the box" equiped to play simple platform or shooter type games.. etc..

no maybe these games won't be blockbusters.. but maybe a few kids'll cut their tech teeth earlier.. maybe they'll be able to download lots of 'free' games that are as trauma said.. arent "big budget" but are "big idea" driven.
there were some free games that came out for the amiga that were really really good.. but commodore built that market.. i'm wondering if nintendo's going for the same feeling..

i'm a little hyped about revolution and i dont even know why!


Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 24, 2005, 01:58:08 PM

Well the thing is... the last computer to have provided in built or even cheap-ish development stuff that I can think of was the Commodore Amiga. I'm still amazed that even a PC doesn't come with something like a copy of 'Basic' or even C/C++ for people to develop for.. and i'm a PC programmer by trade.. I breathe C/C++ every working day.

Take the Xbox for example.. people took their time to hack it, to make mod chips 'just' to be able to port linux and write their own code for it... imagine something that'll run on your tv that'll do that for nothing?

i take your point about PC games to a cetain level.. but PC's arent in peoples living rooms, they arent "out of the box" equiped to play simple platform or shooter type games.. etc..

no maybe these games won't be blockbusters.. but maybe a few kids'll cut their tech teeth earlier.. maybe they'll be able to download lots of 'free' games that are as trauma said.. arent "big budget" but are "big idea" driven.
there were some free games that came out for the amiga that were really really good.. but commodore built that market.. i'm wondering if nintendo's going for the same feeling..

i'm a little hyped about revolution and i dont even know why!





I'm not doubting that this'll lead to some very fun games, but it's another thing for it to make the system compete with Sony. Gamers today are drawn to graphics more than anything. It's not easy for a run of the mill programmer to put together a game that looks like today's top games, like it would have been 20 years ago. GTA was a great game, so was GTA 2, but it took big graphics for it to become a huge hit and cause it to be a system seller.

Personally, I'll probably buy the Revolution if it has this great cult genre of homegrown games, but I also bought The Saturn, the Sega CD, the Game Cube etc. I'm not who they should be marketing to. I just don't see the Revolution making any kind of dent in Sony's stronghold.

Just so we're clear; are you saying that the Revolution will come with programming that allows the user to program his or her own games?
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Black_Smoke on September 24, 2005, 11:51:08 PM
major props to Nintendo for Creativy and Ingenuity
I must say, its pretty much fact that the Revolution won't have the best graphics or hardware, but they havethe most unique and interesting system out so far,
I mean, all the old school games plus this unique creative controller?
Even though they dont have the best hardware, i'm seeing Nintendo as a sleeper system...it will surprise a lot of people
i mean the man behind it is the creator of the OG Mario, man is a genius with all the work hes done, i'm just interested to see this when it gets full unveiled
they haven't released any specs for the system yet, but it's supposed to be better than the 360.  only problem is 3rd party support and lack of online play.

wrong, its not suppose to be better then the 360 spec wise,it will have more gameplay options but the 360 will be more powerful
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Don Seer on September 25, 2005, 11:30:58 AM

Just so we're clear; are you saying that the Revolution will come with programming that allows the user to program his or her own games?

yeah thats what someone told me they'd heard... its been on a lot of peoples wishlists for years
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 25, 2005, 05:39:39 PM

Just so we're clear; are you saying that the Revolution will come with programming that allows the user to program his or her own games?

yeah thats what someone told me they'd heard... its been on a lot of peoples wishlists for years

It is very hard for the average fan (or programmer) to program and animate a 3d game and make it look and play good. Unless Nintendo is going to use a simple pre-programmed video game maker with the system I can see it being more frustrating than fun.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Don Seer on September 26, 2005, 02:30:31 AM
for you maybe.. but for people that really want to learn to make games or whatever this could be brillant.

your attitude is whats wrong with the games industry today.

who says games need to be 3D? a great game doesnt always have the best graphics. i've played some wack ass looking games that were amazing fun.

back in the day for systems like the amiga there used to be many 'easy' things that'd help people make games.. like AMOS and SEUCK.. along with "proper" languages.

the thing is.. nintendo could b ecreating a chance for people that never had them.. like people did back in the day. there is still a greater thrill about controlling whats on your TV over whats on a monitor. PC's arent home games machines like a console no matter what they do it seems.

think of it like this... open source cross platform projects that have been around for years, things like MAME and Linux will be easily portable to revolution if they've done this. along with things like media centre stuff..

i look at it like this.. if people went to the effort to hack xbox's and put linux on them, and make their own games and port MAME and make xbox media centre.. imagine what they'll do with something that doesnt need so much hassle to access the TV?

the main argument against homebrew development from the likes of Sony/M$ is that it will mean people have the ability to run unsigned code on their console.. that means they _may_ find a way to make any commercial game 'look' like its a homebrew game.. and allow copied versions to run.  this same reason is why consoles often use 'new' or altered versions of existing media.


anyways.. i was just told this by a guy at work.. it seems there was a rumour about this back in may, and from what i can tell it may not be true.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 26, 2005, 06:37:12 AM
for you maybe.. but for people that really want to learn to make games or whatever this could be brillant.

your attitude is whats wrong with the games industry today.

who says games need to be 3D? a great game doesnt always have the best graphics. i've played some wack ass looking games that were amazing fun.

back in the day for systems like the amiga there used to be many 'easy' things that'd help people make games.. like AMOS and SEUCK.. along with "proper" languages.

the thing is.. nintendo could b ecreating a chance for people that never had them.. like people did back in the day. there is still a greater thrill about controlling whats on your TV over whats on a monitor. PC's arent home games machines like a console no matter what they do it seems.

think of it like this... open source cross platform projects that have been around for years, things like MAME and Linux will be easily portable to revolution if they've done this. along with things like media centre stuff..

i look at it like this.. if people went to the effort to hack xbox's and put linux on them, and make their own games and port MAME and make xbox media centre.. imagine what they'll do with something that doesnt need so much hassle to access the TV?

the main argument against homebrew development from the likes of Sony/M$ is that it will mean people have the ability to run unsigned code on their console.. that means they _may_ find a way to make any commercial game 'look' like its a homebrew game.. and allow copied versions to run.  this same reason is why consoles often use 'new' or altered versions of existing media.


anyways.. i was just told this by a guy at work.. it seems there was a rumour about this back in may, and from what i can tell it may not be true.



I'm not looking at this from personal standpoint. I'm looking at it from a business standpoint. What's ben Nintendo's key demographic the past 5 years? Young children. Getting young children into programming code isn't exactly easy. Another thing is the american gamer. The american gamer reflects the american way of of life; bigger, faster, better. Like I said with GTA and GTA 2. It didn't take off until GTA 3. Even though the game was more or less the same except with a graphics improvement. People today want the new best things in the 3D gaming experience, not the old 2D side scrolling stuff. Even personally, I'd rather get an emulator and play the old games by the pros and play some new ones by amateurs. I remember watching an interview by the head of Shiny Ent. and he was talking about how Europe is a lot more about making games rather than playing them, and it's not like that anywhere else. If need to focus on cutting edge software and a whole lotta games. Making games may be fun for you, and like I said it may become a great cult system, but realistically it won't mean a thing to the average gamer. Compare the sales of something like FF7 to the sales of RPG Maker.

Saying a system that lets you make your own games, whether it's a rumour or not, will make a dent in Sony's business is like saying camcorders with movie editing techniques are going to make a dent in Hollywood's business. People want to play the best games from the best game makers, just like people want to watch the best movies from the best movie makers. It may be fun to do it yourself and may help you but help Nintendo right now.


1) I'm not that familiar with hte X Box. How many home made games reached the main X Box market ans what are they? and what do you mean by access the TV?

2) I'm not sure what you're getting at when you say make commercial games look homebrew.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 26, 2005, 06:45:35 AM
In my opinion, I doubt it's true.  I read something, in an interview, that led me to believe that Nintendo will be working with smaller companies with some sort of templates, if that's possible, that will reduce some of the start up costs of developing games (they're saying around 50%).  I didn't read anything that led me to believe they would be releasing homebrew friendly software.  

Ultimately, the move they're making isn't to satiate fans who want to do their own games, it's to please third-party developers, whom Nintendo has had a rocky road with over the last several years.  The main reason Nintendo is in 3rd place right now is because they didn't make it easy for third party developers to thrive on their system.  Their first party titles are head and shoulders above the other two companies games, but that's not enough to win the battle anymore.

So now they're making it cheaper to make games for the revolution, they're saying you'll be able to make two or three revolution games for the price it would take to make 1 360 game or ps3 game.  I think it's an effective strategy that will probably help them out tremendously.  

I think the company with the most to lose this time around is Sony.  I don't see the PS3 being the #1 console, that will probably belong to X-box, and Nintendo may or may not regain the '2nd' spot.  The Gamecube has been outperforming the X-box in sales for nearly a year now, although in terms of overall sales it hasn't caught up.  

Shallow; you're basically a pessimist.  It comes across in all of your conversations. 

"Make it look like homebrew" means that if Nintendo allows you to make a homebrew game for their system, then you could just copy "Super Mario Bros Revolution" or whatever onto a disc, hack it with a small code that makes it look like an original, homebrew creation, and run pirated software on the system.  The revolution, to be able to play homebrew games, would have to be able to play pirated software. 
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 26, 2005, 07:22:00 AM
In my opinion, I doubt it's true.  I read something, in an interview, that led me to believe that Nintendo will be working with smaller companies with some sort of templates, if that's possible, that will reduce some of the start up costs of developing games (they're saying around 50%).  I didn't read anything that led me to believe they would be releasing homebrew friendly software.  

Ultimately, the move they're making isn't to satiate fans who want to do their own games, it's to please third-party developers, whom Nintendo has had a rocky road with over the last several years.  The main reason Nintendo is in 3rd place right now is because they didn't make it easy for third party developers to thrive on their system.  Their first party titles are head and shoulders above the other two companies games, but that's not enough to win the battle anymore.

So now they're making it cheaper to make games for the revolution, they're saying you'll be able to make two or three revolution games for the price it would take to make 1 360 game or ps3 game.  I think it's an effective strategy that will probably help them out tremendously.  

I think the company with the most to lose this time around is Sony.  I don't see the PS3 being the #1 console, that will probably belong to X-box, and Nintendo may or may not regain the '2nd' spot.  The Gamecube has been outperforming the X-box in sales for nearly a year now, although in terms of overall sales it hasn't caught up.  

Shallow; you're basically a pessimist.  It comes across in all of your conversations. 

"Make it look like homebrew" means that if Nintendo allows you to make a homebrew game for their system, then you could just copy "Super Mario Bros Revolution" or whatever onto a disc, hack it with a small code that makes it look like an original, homebrew creation, and run pirated software on the system.  The revolution, to be able to play homebrew games, would have to be able to play pirated software. 

There's a fine line between pessimistic and realistic. You are over optimistic and unrealistic. You actually said PS3 might fall to number 3. Gamecube and XBox combined didn't even sell half the systems PS2 sold. Sony is starting with a much bigger market. They have 90 million buyers to get to buy a PS3, while Microsoft and Nintendo have about 20 million to start with. Sony could only attract half their audience while Nintendo and Microsoft could each double, and Sony would still be number 1. Sony may lose down the line  but anyone that thinks that Sony is going to lose the next round thinks with hte same logic that caused people to think Genesis would beat out SNES.


I don't get what the point is of taking a game like Mario Revolution and making it look like it was made by some guy.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Don Seer on September 26, 2005, 11:15:25 AM
I don't get what the point is of taking a game like Mario Revolution and making it look like it was made by some guy.

you have it all wrong.  you're over simiplifying things.. trauma understood and reexplained what i meant in the last paragraph of his post. i cant say it any better than he did. I dont think you're reading posts here properly or aren't able to understand some of the finer points seeing how wide you missed the mark with this one. shallow indeed...



i'll answer one valid point you made. yes nintendo traditionally is for the kid, cutsey market. the homebrew market IMO would be a slightly older range... pushing from 10+ through to college age.


as for accessing the tv.. the place of a PC is in a corner or a room.. only a console garners 'round the tv' support.. i've rarely sat with more than one person around a PC playing a game.. whereas i've sat in a room with up to say 8 people passing round controllers for console games.

Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 26, 2005, 01:36:50 PM
I don't get what the point is of taking a game like Mario Revolution and making it look like it was made by some guy.

you have it all wrong.  you're over simiplifying things.. trauma understood and reexplained what i meant in the last paragraph of his post. i cant say it any better than he did. I dont think you're reading posts here properly or aren't able to understand some of the finer points seeing how wide you missed the mark with this one. shallow indeed...

Okay I think I get it. Trauma means that you can reprogram original games when burning them and that way have your system play bootleg games. If that's all it is then big fucking deal. That's been going on since the Game Doctor and mod chips are easy to find. If I got it wrong again ten please explain it to me.

i'll answer one valid point you made. yes nintendo traditionally is for the kid, cutsey market. the homebrew market IMO would be a slightly older range... pushing from 10+ through to college age.


as for accessing the tv.. the place of a PC is in a corner or a room.. only a console garners 'round the tv' support.. i've rarely sat with more than one person around a PC playing a game.. whereas i've sat in a room with up to say 8 people passing round controllers for console games.




One valid point? Here's another valid point; Sony is going to beat the fuck out of the competition once more this round.

Why are you making this personal? Clicking the diss button (I just assumne it was you), and throwing out personal insults. I expect that kind of shit from Trauma, (which he didn't even do in this thread). Selling a system that appeals to programmers is like selling an album that appeals to songwriters and musicians. Neither means shit if you can't attract the common folk that just want to have a fun time. Nintendo has done very little in the past ten years when it comes to attracting the every day fan as far as console gaming goes. They've focused on games that appeal to kids and had a some that appeal to everyone but those were few and far between. The video game market has grown up and Nintendo failed to grow up with it. Sony on the other hand did and it won't be easy for Nintendo to take the market back, if they ever do. For the record, I'm not a Sony fan and have no loyalty to them but I know how to read the writing on the wall. Sony is doing everything better than than the others and they'll continue to come out on top because of the head start they have.

P.S. I have no problem hooking up my PC to a TV and getting USB ports for multiple controllers. Not that it matters since Internet Gaming is where it's at now (another thing I personally hate but know is here to stay). The Sims can still sell 8 million copies legit and if you count pirated games who knows how many people have Quake, Unreal, WarCraft, Starcraft, etc. The PC pirate market is probably a lot bigger than the console one (I don't mean money wise but availability).
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Woozie on September 26, 2005, 01:48:04 PM
(http://cubemedia.ign.com/cube/image/article/651/651559/understanding-the-revolution-controller-20050916041026412-000.jpg)

2 seperate parts u probably need to have for most games not forgetting a memory card too :o
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Don Seer on September 26, 2005, 03:59:48 PM
I don't get what the point is of taking a game like Mario Revolution and making it look like it was made by some guy.

you have it all wrong.  you're over simiplifying things.. trauma understood and reexplained what i meant in the last paragraph of his post. i cant say it any better than he did. I dont think you're reading posts here properly or aren't able to understand some of the finer points seeing how wide you missed the mark with this one. shallow indeed...

Okay I think I get it. Trauma means that you can reprogram original games when burning them and that way have your system play bootleg games. If that's all it is then big fucking deal. That's been going on since the Game Doctor and mod chips are easy to find. If I got it wrong again ten please explain it to me.

the big deal is the the "bypass" would be in software.. and therefore wouldnt require hardware mods..

i.e.. its an easier hack.. 

and yes it is a BIG FUCKING DEAL to someone trying to get software houses to develop for their console if they can't promise a certain level of security.

your final points show you understand piracy to be a big issue since you admit that PC piracy is massive in comparison to console piracy. this is why people want to develop for consoles.. their investment is safer. (not safe.. safeR)

decent mod's chips do often take a long time to come out after console's are released.

Why are you making this personal? Clicking the diss button (I just assumne it was you), and throwing out personal insults. I expect that kind of shit from Trauma, (which he didn't even do in this thread).

no it wasn't me.. you're WAY over reacting.. you came out all defensive and actually ended up showing that you couldn't comprehend (and still cant by the looks of it) the implications of certain things

all i've said was the homebrew thing was a cool idea and that i liked it, i never said it would carry the console saleswise. just that its a cool thing to have... and that i like the idea of the controller.. i'm not going to buy one, i'm not even going to by a PS3 _OR_ an xbox 360. I only have an Xbox coz i was given it.. and if it weren't for xbmc i'd have sold it long ago. as it stands i can't do without it.

if you look back in this section i think xbox360 is far superior to the PS3 and have explained why i think the architecture is a winner. M$ had to get the release day jump on Sony this time round.. its a big risk.. but they're gonna get a lot of unit's in houses this Xmas which will be massively in their favour.

and no.. i still haven't clicked diss... i'm not on some childish petty shit like that
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Paul on September 26, 2005, 04:12:26 PM
i dont know wot i think bout this ???
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 26, 2005, 04:39:55 PM
I don't get what the point is of taking a game like Mario Revolution and making it look like it was made by some guy.

you have it all wrong.  you're over simiplifying things.. trauma understood and reexplained what i meant in the last paragraph of his post. i cant say it any better than he did. I dont think you're reading posts here properly or aren't able to understand some of the finer points seeing how wide you missed the mark with this one. shallow indeed...

Okay I think I get it. Trauma means that you can reprogram original games when burning them and that way have your system play bootleg games. If that's all it is then big fucking deal. That's been going on since the Game Doctor and mod chips are easy to find. If I got it wrong again ten please explain it to me.

the big deal is the the "bypass" would be in software.. and therefore wouldnt require hardware mods..

i.e.. its an easier hack.. 

and yes it is a BIG FUCKING DEAL to someone trying to get software houses to develop for their console if they can't promise a certain level of security.

your final points show you understand piracy to be a big issue since you admit that PC piracy is massive in comparison to console piracy. this is why people want to develop for consoles.. their investment is safer. (not safe.. safeR)

decent mod's chips do often take a long time to come out after console's are released.

Why are you making this personal? Clicking the diss button (I just assumne it was you), and throwing out personal insults. I expect that kind of shit from Trauma, (which he didn't even do in this thread).

no it wasn't me.. you're WAY over reacting.. you came out all defensive and actually ended up showing that you couldn't comprehend (and still cant by the looks of it) the implications of certain things

all i've said was the homebrew thing was a cool idea and that i liked it, i never said it would carry the console saleswise. just that its a cool thing to have... and that i like the idea of the controller.. i'm not going to buy one, i'm not even going to by a PS3 _OR_ an xbox 360. I only have an Xbox coz i was given it.. and if it weren't for xbmc i'd have sold it long ago. as it stands i can't do without it.

if you look back in this section i think xbox360 is far superior to the PS3 and have explained why i think the architecture is a winner. M$ had to get the release day jump on Sony this time round.. its a big risk.. but they're gonna get a lot of unit's in houses this Xmas which will be massively in their favour.

and no.. i still haven't clicked diss... i'm not on some childish petty shit like that


1) By the time there are enough games to need a mod chip (meaning when it gets to the point where you don't want to spend all that cash on 10+ games), there will be a mod chip. It's not like everyone that buys it is going to know how to reprogram the games. I'll bet the number of people that know where to get mod chips and pirated games greatly outnumber the number of people that would know how to use this techonology.

2) I disagree that it's safer to develop for a console these days. If it's CD or DVD based then anyone that can ind a PC game online can find a console game online.

3) I hardly "WAY" overreacted. I came online and saw my karma down and then the only post responding to one of my posts was by you and you took the time to personally insult me in that post. You can see how I came to my conclusion. You say it wasn't you and I'll take your word for. I really don't care about my Karma. I just found it petty and called you on it, but it wasn't you so I'm sorry. But I was wrong to think that.

4) Since I can't "by the looks of it" comprehend certain implications, why don't you explain it to me? This isn't a challenge; merely a request. I'm not trying to be stubborn or purposely ignoring what you said. If I've missed something I'd like to know what it was.


5) All you said was it was a cool idea, and I agreed with that, but I said it won't mean anything significant sales wise. Then you called my attitude the problem with gamers today. What was I supposed to think you wee referring to? I had said it was a cool idea and that it could create a nice cult fan base, and I said it wouldn't work mainstream because the games coming out wouldn't look like the games people have become accustomed to. I could only imagine you were associating my "problem" with the latter and disagreed with my opinion on the sucess of the system financially when compared to PS3. So I argued with you based on that. If we both think it'sa cool idea that won't take off in the mainstream then why are we arguing?

6) XBox wil get the jump and maybe sell a lot of units. Much like Dreamcast did, and just like Dreamcast it'll fall behind in sales by the end of the next Christmas. Sony has far too great a core fan base, and it'sa fan base of people in their 20s and 30s who have no problem withhte price tag. By Christmas 2006 the price will be smaller and a lot more people will buy and the X-Box 369 will have fallen to number 2 by January 2007. That's my prediction. Remember it, because I'll be glad to say I was wrong it come January 2007 X Box is ahead.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 27, 2005, 07:04:04 AM
In my opinion, I doubt it's true.  I read something, in an interview, that led me to believe that Nintendo will be working with smaller companies with some sort of templates, if that's possible, that will reduce some of the start up costs of developing games (they're saying around 50%).  I didn't read anything that led me to believe they would be releasing homebrew friendly software.  

Ultimately, the move they're making isn't to satiate fans who want to do their own games, it's to please third-party developers, whom Nintendo has had a rocky road with over the last several years.  The main reason Nintendo is in 3rd place right now is because they didn't make it easy for third party developers to thrive on their system.  Their first party titles are head and shoulders above the other two companies games, but that's not enough to win the battle anymore.

So now they're making it cheaper to make games for the revolution, they're saying you'll be able to make two or three revolution games for the price it would take to make 1 360 game or ps3 game.  I think it's an effective strategy that will probably help them out tremendously.  

I think the company with the most to lose this time around is Sony.  I don't see the PS3 being the #1 console, that will probably belong to X-box, and Nintendo may or may not regain the '2nd' spot.  The Gamecube has been outperforming the X-box in sales for nearly a year now, although in terms of overall sales it hasn't caught up.  

Shallow; you're basically a pessimist.  It comes across in all of your conversations. 

"Make it look like homebrew" means that if Nintendo allows you to make a homebrew game for their system, then you could just copy "Super Mario Bros Revolution" or whatever onto a disc, hack it with a small code that makes it look like an original, homebrew creation, and run pirated software on the system.  The revolution, to be able to play homebrew games, would have to be able to play pirated software. 

There's a fine line between pessimistic and realistic. You are over optimistic and unrealistic. You actually said PS3 might fall to number 3. Gamecube and XBox combined didn't even sell half the systems PS2 sold. Sony is starting with a much bigger market. They have 90 million buyers to get to buy a PS3, while Microsoft and Nintendo have about 20 million to start with. Sony could only attract half their audience while Nintendo and Microsoft could each double, and Sony would still be number 1. Sony may lose down the line  but anyone that thinks that Sony is going to lose the next round thinks with hte same logic that caused people to think Genesis would beat out SNES.


I don't get what the point is of taking a game like Mario Revolution and making it look like it was made by some guy.

That's because you're basically a fucking idiot.  You don't get the point a LOT of the time. 
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 27, 2005, 07:12:51 AM
In my opinion, I doubt it's true.  I read something, in an interview, that led me to believe that Nintendo will be working with smaller companies with some sort of templates, if that's possible, that will reduce some of the start up costs of developing games (they're saying around 50%).  I didn't read anything that led me to believe they would be releasing homebrew friendly software.  

Ultimately, the move they're making isn't to satiate fans who want to do their own games, it's to please third-party developers, whom Nintendo has had a rocky road with over the last several years.  The main reason Nintendo is in 3rd place right now is because they didn't make it easy for third party developers to thrive on their system.  Their first party titles are head and shoulders above the other two companies games, but that's not enough to win the battle anymore.

So now they're making it cheaper to make games for the revolution, they're saying you'll be able to make two or three revolution games for the price it would take to make 1 360 game or ps3 game.  I think it's an effective strategy that will probably help them out tremendously.  

I think the company with the most to lose this time around is Sony.  I don't see the PS3 being the #1 console, that will probably belong to X-box, and Nintendo may or may not regain the '2nd' spot.  The Gamecube has been outperforming the X-box in sales for nearly a year now, although in terms of overall sales it hasn't caught up.  

Shallow; you're basically a pessimist.  It comes across in all of your conversations. 

"Make it look like homebrew" means that if Nintendo allows you to make a homebrew game for their system, then you could just copy "Super Mario Bros Revolution" or whatever onto a disc, hack it with a small code that makes it look like an original, homebrew creation, and run pirated software on the system.  The revolution, to be able to play homebrew games, would have to be able to play pirated software. 

There's a fine line between pessimistic and realistic. You are over optimistic and unrealistic. You actually said PS3 might fall to number 3. Gamecube and XBox combined didn't even sell half the systems PS2 sold. Sony is starting with a much bigger market. They have 90 million buyers to get to buy a PS3, while Microsoft and Nintendo have about 20 million to start with. Sony could only attract half their audience while Nintendo and Microsoft could each double, and Sony would still be number 1. Sony may lose down the line  but anyone that thinks that Sony is going to lose the next round thinks with hte same logic that caused people to think Genesis would beat out SNES.


I don't get what the point is of taking a game like Mario Revolution and making it look like it was made by some guy.

That's because you're basically a fucking idiot.  You don't get the point a LOT of the time. 

I already admitted I was wrong and misinterpreted what you meant and corrected myself. Then I showed the reprograming method obsolete and still pointless. It's easier just get a mod chip and even if it were easier to reprogram, how does that help Nintendo's game sales?
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Don Seer on September 27, 2005, 07:30:40 AM
In my opinion, I doubt it's true.  I read something, in an interview, that led me to believe that Nintendo will be working with smaller companies with some sort of templates, if that's possible, that will reduce some of the start up costs of developing games (they're saying around 50%).  I didn't read anything that led me to believe they would be releasing homebrew friendly software.  

Ultimately, the move they're making isn't to satiate fans who want to do their own games, it's to please third-party developers, whom Nintendo has had a rocky road with over the last several years.  The main reason Nintendo is in 3rd place right now is because they didn't make it easy for third party developers to thrive on their system.  Their first party titles are head and shoulders above the other two companies games, but that's not enough to win the battle anymore.

So now they're making it cheaper to make games for the revolution, they're saying you'll be able to make two or three revolution games for the price it would take to make 1 360 game or ps3 game.  I think it's an effective strategy that will probably help them out tremendously.  

I think the company with the most to lose this time around is Sony.  I don't see the PS3 being the #1 console, that will probably belong to X-box, and Nintendo may or may not regain the '2nd' spot.  The Gamecube has been outperforming the X-box in sales for nearly a year now, although in terms of overall sales it hasn't caught up.  

Shallow; you're basically a pessimist.  It comes across in all of your conversations. 

"Make it look like homebrew" means that if Nintendo allows you to make a homebrew game for their system, then you could just copy "Super Mario Bros Revolution" or whatever onto a disc, hack it with a small code that makes it look like an original, homebrew creation, and run pirated software on the system.  The revolution, to be able to play homebrew games, would have to be able to play pirated software. 

There's a fine line between pessimistic and realistic. You are over optimistic and unrealistic. You actually said PS3 might fall to number 3. Gamecube and XBox combined didn't even sell half the systems PS2 sold. Sony is starting with a much bigger market. They have 90 million buyers to get to buy a PS3, while Microsoft and Nintendo have about 20 million to start with. Sony could only attract half their audience while Nintendo and Microsoft could each double, and Sony would still be number 1. Sony may lose down the line  but anyone that thinks that Sony is going to lose the next round thinks with hte same logic that caused people to think Genesis would beat out SNES.


I don't get what the point is of taking a game like Mario Revolution and making it look like it was made by some guy.

That's because you're basically a fucking idiot.  You don't get the point a LOT of the time. 

I already admitted I was wrong and misinterpreted what you meant and corrected myself. Then I showed the reprograming method obsolete and still pointless. It's easier just get a mod chip and even if it were easier to reprogram, how does that help Nintendo's game sales?

you still dont get the point.

i'll try explain.

first put yourself in the position of a person who works for a 3rd party development house wanting to develop games for revolution.

you want to know that the games you write wont be copied easily (originally i made the difference between not being SAFE but being SAFER without the homebrew interface)

mod chips are not easy to fit and source for the average joe, they're scared of fitting them, they dont understand flashing them and all that business.

on the other hand take a backdoor that is exploited by a legitimate interface which lets you run homegrown software _without_ invalidating the console's warranty.


there are two likely ways people would provide a hack via the homegrown interface.

option 1 : the need for each game to be modified to run via the homebrew thing.
option 2 : a homebrew 'loader' for copied games.  this would be more desireable and a major problem




now.. go back to where you're meant to be thinkin about things from.


therefore... would you rather produced a game for a console with a limited number of users capable of doing hardware modding or one where a supported interface for homebrew stuff allows anyone to easily get around the security?

obviously the hardware modding "risk" is a far better option...

i'm not saying that a homebrew interface _would_ be hacked.. but given the history of things its very likely in one of the 2 methods i mentioned above.

this is why its likely a homebew interface isn't likely until a secure or very limited operating environment is available.

second point. you said something about cd's/dvd's being esay to copy.. yes thats true.. which is why several posts ago i pointed out how actually all console manufacturers do something clever with the media.

you're misinformed if you think they use "normal" cd's in the "normal" fashion.. put a xbox game in a dvd drive you wont read jack shit.
xbox games _have_ to be ripped over a network via the xbox drive itself..





Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 27, 2005, 07:36:12 AM
Remember it, because I'll be glad to say I was wrong it come January 2007 X Box is ahead.

I'm still waiting for you to admit that you were wrong when you said the DS was gonna "Flop"... when the fuckign thing STILL is selling like a motherfucker.  Or what about the Gameboy Micro? Everybody alive would think that thing wouldn't sell, but it just opened up in Japan with 155,000 units sold the first week, more than the SP's 110 thousand it sold it's first week.  Or what about Nintendogs?  You're always saying Nintendo makes childish games, there's a childish game people are buying complete systems just to get.  



FINALLY, to round this all out, about 2 months ago, the major three released their quarterly profit reports.  Nintendo saw huge declines in profit and how many units it was selling and moving, but Microsoft and Sony did too.

Sony reported quarterly losses of 52.6 million dollars.  LOST.  in the quarter before that, Sony lost 532 million dollars.  LOST.

Microsoft's game division reported quarterly losses of 179 million dollars.  LOST.

Nintendo's profits in the slow quarter?   630 MILLION DOLLARS.  Profit.  Nintendo doesn't like Red.  

You're talking about what an Idiot I am by saying the PS3 may slip to #3, Sony just announced thursday they're cutting 10 thousand jobs.  I'm not the only one (including Sony) who doesn't see a rosy outlook for them.  

So while Sony's firing 10 thousand people, and losing money the past two consecutive quarters, Nintendo's putting along earning 700 million dollars a quarter.  And you're telling me I don't know what I'm talking about? Look the numbers up.  What difference does it make how many systems and games sony and xbox are selling if they're LOSING MONEY?

X-Box has made a profit, one quarter.  ONE QUARTER.  Last December, they posted their first profits, ever, then immediately sat about losing money again.  

Now I realize Microsoft and Sony can afford to lose money, but don't talk to me about how Crazy it is to say Sony might fall to Nintendo when all you have to do is look at the profit margins.  Nintendo refuses to lose money, Sony and Xbox frequently do.  

Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 27, 2005, 07:39:40 AM


you're misinformed if you think they use "normal" cd's in the "normal" fashion.. put a xbox game in a dvd drive you wont read jack shit.
xbox games _have_ to be ripped over a network via the xbox drive itself..


Not to mention he's full of shit anyways.  Every seen a hacked Gamecube? Me neither.  While there is a 'mod chip' per se, you can't use it to play bootlegged copied games.  Nintendo made it so fucking hard, that they still haven't figured out ways to copy the games... if you're a manufacturer making a gamecube game, one thing you can be sure of is that there's no fucking way it's gonna be copied. 
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Don Seer on September 27, 2005, 07:43:51 AM
exactly.. non standard media = people cant do shit unless the console itself is compromised...

for gamecbue you cant create disks like you can for the xbox.. so you're stuffed

i expect xbox360 to be more secure. microsoft as you pointed out lost money with xbox..
but they _meant_ to .. the loss is seen as the cost of entering the market
they put the console together out of near PC standard bits.

xbox360 has this dual shared memory area which developers will love (wont go there again)
which sony dont have.. xbox360 also as the same unrivalled dev facilities as xbox.. (and PCs..)
which sony also dont have.. MS are software guys gone hardware.. they know what the
people writing for the console's need.. tbh
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 27, 2005, 07:58:46 AM
I really think XBox will be the clear winner in the next generation (with the small fanboy part of me hoping maybe Nintendo will pull off a miracle).  Everybody keeps comparing Nintendo to Sega, which is fucking rediculous.  Nintendo has never been Sega, they've made money in every single thing they've ever done, from back in the 70's when they started making arcade games.  Hell, even making fun of Sega is fucked up because they still rule the Arcade world in Japan.  Sega is to this day one of the biggest game companies in the world. 
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 27, 2005, 08:46:55 AM
Trauma, don't be stupid. First of all quarters mean nothing if the fiscal year is out of the red, and secondly, Sony losing any money has more to do with the crap going on in the video department. Sony games is still going strong, and so is sony as a whole. Playstation is doing fine, and so is Gameboy Advance (the main reason Nintendo keeps numbers up every year).


"That said, the company behind the PlayStation Portable announced that its group net profit for the fiscal year that ended March 31, 2005, rose by 85.1 percent compared to the previous year. Its FY2004 net profit totaled 163.84 billion yen ($1.54 billion), compared to 88.51 billion yen ($833 million) in FY2003."

http://www.gamespot.com/news/2005/04/27/news_6123076.html

Sony made 1.5 billion last fiscal year. That's more than Nintendo made.

(for the record. I'm pretty sure Nintendo posted a net loss once back in October of 2003).

It's crazy to think they'll fall to number 2 or 3 because of how much of a lead they already have. Like I said before; if X Box and Nintendo double their sales and PS3 cuts it's sales in half from PS2 then PS3 will still be number 1. Now that is a big if. Back in '95 when PSX started getting strong there were a whole bunch of kids who just started getting into video games in a serious level. Now those kids are older and they still like their playstation. Factor in all the older gamers that want games that aren't made for kids, and the fact that video game companies want the biggest market possible.

Most would rather make a game for an easy to pirate system that sells 90 million than for a hard to pirate system that sells 20 million. The number of people with out modded PS2s is still way higher then the number of people with XBoxes or Game Cubes.

So far Trauma I'm not wrong about DS. What's it sold, 5 million copies? Compared to other Gameboys it's way down. GBA-60 million. GB- over 100 mil. I never said anything about Micro, or Nintendogs. I never said childish games can't sell, but in today's market you cannot win the over all game wars with them.


Seer- like I said above security is overrated if you can't sell systems. In fact, making it easy to hack sells systems. There's no point fighting it. If companies just made good games that are somewhat challenging and aren't over and done with after a weeek and reasonably priced then pirating wouldn't be half the issue it is.

And finally Trauma- If I could snap my fingers and make this war between Sega nd Nintendo again I would, but I can't so I have to deal with what's real, and what's real is both PSX and PS2 are the two highest selling home consoles ever. Higher than NES, higher than SNES. To think that you can fall from a strong number 1 to number 3 is bullshit.

I'll make you a deal. When Sony is number 1 come January 2007 you have to go out and buy Bruce Springsteen's 30th Anniversary Born To Run box set and listen to it in full and watch the DVDs, and if Sony is in number 2 then I'll buy a Revolution and send you one so you can have an extra. If Sony is in number 3. I'll buy 3 revolutions and send them to members of your family. Deal?



(If I missed any reponses to Seer or Trauma, let me know. I'm not puposely ignoring anything).

Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 27, 2005, 08:58:47 AM
But I'm purposely ignoring you, Like i'm gonna read all that bullshit. 

Lesse, I caught 'Trauma don't be stupid quarters don't mean shit" blah blah blah... well, when Nintendo makes money EVERY quarter, and Xbox loses money... EVERY QUARTER, I think, yes, that that's significant.    When you're saying the DS is gonna be a flop, but yet it drives Nintendo on to even more profits... I think, Yes, that's significant. 

By the way, why don't you just go ahead and send me a grand for this quarter, since you don't think it's important.  Lemme know if that works for you, and I'll shoot you my paypal address.

Didn't have time to waste reading the rest of your post. 
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Don Seer on September 27, 2005, 09:02:41 AM
Seer- like I said above security is overrated if you can't sell systems. In fact, making it easy to hack sells systems. There's no point fighting it. If companies just made good games that are somewhat challenging and aren't over and done with after a weeek and reasonably priced then pirating wouldn't be half the issue it is.

you missed the point i've been making yet again.. people aren't going to want to make games for a console that is compromised.

whats the point in buying a system if no one makes games for it?

most companies sell their console's at near cost (or in the case of the xbox a loss!).. the money comes from game licences and royalties.

therefore.. you're talking rubbish about them selling hackable consoles being a good thing for them to do.
its never ever a good thing as far as console sales go.

yes you're right.. some games are shit.. thats how it goes. fact is.. these consoles won't have much between them.. and the reality is franchises like GTA will be real system sellers.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 27, 2005, 09:16:53 AM
"That said, the company behind the PlayStation Portable announced that its group net profit for the fiscal year that ended March 31, 2005, rose by 85.1 percent compared to the previous year. Its FY2004 net profit totaled 163.84 billion yen ($1.54 billion), compared to 88.51 billion yen ($833 million) in FY2003."

http://www.gamespot.com/news/2005/04/27/news_6123076.html

Sony made 1.5 billion last fiscal year. That's more than Nintendo made.

(for the record. I'm pretty sure Nintendo posted a net loss once back in October of 2003).

Overseer's post made me read yours, damn it. 

If you'll just fucking READ the news story you posted, SONY (the global, electronic giant) DID make 1.5 billion dollars last fiscal year... but their gaming division made nowhere near that much money, despite the launch of the PSP and being "#1" in the marketplace.  If you had even half the fucking brain you think you do, maybe you would have dug and found it.  You're counting in the profits Sony made from DVD sales, T.V. Sales, Camcorders, DVD players, VCR's, Movies like "Spiderman 2".  If Nintendo was counting Box office sales, then their numbers likely would be much higher as well, with Pokemon movies and shit. 
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 27, 2005, 09:52:55 AM
Seer- like I said above security is overrated if you can't sell systems. In fact, making it easy to hack sells systems. There's no point fighting it. If companies just made good games that are somewhat challenging and aren't over and done with after a weeek and reasonably priced then pirating wouldn't be half the issue it is.

you missed the point i've been making yet again.. people aren't going to want to make games for a console that is compromised.

whats the point in buying a system if no one makes games for it?

most companies sell their console's at near cost (or in the case of the xbox a loss!).. the money comes from game licences and royalties.

therefore.. you're talking rubbish about them selling hackable consoles being a good thing for them to do.
its never ever a good thing as far as console sales go.

yes you're right.. some games are shit.. thats how it goes. fact is.. these consoles won't have much between them.. and the reality is franchises like GTA will be real system sellers.

Then why did the most easily compromised systems PSX and PS2 get all the games. Why do you think they won both of the past 2 wars? Games. That's why, and that's why they're going to win the next one. Why do they get all the games? Because they sell the most systems and availability is a key issue for game makers. Reasoning aside, Sony sells more and sony is the easiest to hack. PSX destoyed N64. PS2 destroyed Xbox.


Trauma, once again you're being an idiot. You write posts and expect responses but pretend not to read what others write, and you brought up Sony's loss, not PS2's earning. You really want to see numbers? THen find out PS2 related money and compare it to Gamecube related money. I never said the gameboy market was dead, with GBA being the clear cut champion of current hand held gaming.

And just because you're such an idiot I'll explain my reasoning with the fiscal quarter comment, and I'll do it in an analogy. If 2 teams are playing football and team A scores 35 points in quarter 1, 25 points in quarter 2, 50 points in quarter 3 and zero points in quarter 4, and team B cores 25 points in all four quartes, who wins the game? Does it really fucking matter that that Team A was outscored in one quarter?

The bottom line is Sony makes more money than Nintendo (you can count all the movies and TV shows you want) and Sony sells more systems. Sony's video game market is not why they are losing money. If you read the article you'd notice it was sony's video cameras, TVs, and DVD players that were down. Playstation 3 will be in more homes than Revolution or X Box 360 come January 2007.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 27, 2005, 10:12:21 AM
Did you read the news story you posted?  EVEN IF Sony made 1.53 billion dollars, TOTAL, for their entire fiscal year, Nintendo made 630 million, for the past fiscal quarter.  For the fiscal year BEFORE that quarter, which runs up with the sony article you posted, Nintendo earned 1.04 billion dollars in operating profit.  Sony is sellng camcorders, dvd's, and even filming hollywood movies like Spiderman 2 to help them make their 1.53 billion dollars.  Your article clearly shows Sony making 407 million dollars in operating profit last year, in their gaming division.  407 million dollars, Nintendo made twice that. 

P.S. - I've been doing a little research online, and the nasty secret is, Nintendo's been making more money than Sony for fucking YEARS.  Microsoft isn't even in the picture, they've only turned a profit one quarter, while Nintendo has only lost 1 quarter, and that was due to a fluctuation in the value of the U.S. dollar vs. the Yen.  Nintendo's advantage is apparently that not only are they one of the top 3 hardware manufacturers, they're one of the top 2 or 3 software manufacturers as well. 

So argue all you want, Nintendo's not going to die anytime soon, because they're making money smart instead of running a footrace on technology. 
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Don Seer on September 27, 2005, 10:25:45 AM
i hope this dude isn't an accountant.


sony get all the games because they pay for those games.. for example making GTA:SA exclusive for a period was a very clever move on their part..

however... microsoft have gone one step further with "rareware" now.. which was a similarly clever move.. them having been the best producer of nintendo games outside of nintendo themselves in prior generations
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 27, 2005, 10:33:19 AM
Did you read the news story you posted?  EVEN IF Sony made 1.53 billion dollars, TOTAL, for their entire fiscal year, Nintendo made 630 million, for the past fiscal quarter.  For the fiscal year BEFORE that quarter, which runs up with the sony article you posted, Nintendo earned 1.04 billion dollars in operating profit.  Sony is sellng camcorders, dvd's, and even filming hollywood movies like Spiderman 2 to help them make their 1.53 billion dollars.  Your article clearly shows Sony making 407 million dollars in operating profit last year, in their gaming division.  407 million dollars, Nintendo made twice that. 

P.S. - I've been doing a little research online, and the nasty secret is, Nintendo's been making more money than Sony for fucking YEARS.  Microsoft isn't even in the picture, they've only turned a profit one quarter, while Nintendo has only lost 1 quarter, and that was due to a fluctuation in the value of the U.S. dollar vs. the Yen.  Nintendo's advantage is apparently that not only are they one of the top 3 hardware manufacturers, they're one of the top 2 or 3 software manufacturers as well. 

So argue all you want, Nintendo's not going to die anytime soon, because they're making money smart instead of running a footrace on technology. 

That's because Sony has way more costs and create way more jobs. If Sony goes bankrupt the economy asa whole would suffer a bit. If Nintendo goes under, nobody will care on a grand scale. I never said Nintendo will die. I said they won't beat PS3, and I stand by that. Sony may turn a only a slighlty larger prfit but they generate billions more than Nintendo and help the entire economic market grow.


Seer - why are we still arguing? All I said was that Sony will sell more than the others. Do you agree or not? I don't care how they get their games. The point is that they do, and that companies would rather go exclusive. Sony is not losing money every year and shows no signs of going bankrupt. This means the PS3 has no reason to fail. The Playstation markey is so much higher than the others they can't lose n the next round. What could happen is X Box narrowing the gap and then winning the round after. But not the next round. I'm judging the sucess by the consumers, not by the company profit. Sony has enough money to keep PS3 running and that's all that matters in the war.

Nintendo had Raw too, and PSX still destoyed them. It means nothing. The people have spoken and the people want Playstation. It'll take a lot for XBox 360 or Nintendo Revolution to change the opinions of the peopl. N64 could have prevented this if they had gone the route of CD and had dropped the ridiculous silicon system that no one wanted to learn to produce for, but N64 dropped the ball and Sony ran with it, and they are so far ahead it's going to takea long time to catch up.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 27, 2005, 04:05:02 PM
You're a fucking idiot.  You're sitting here, every way wrong you can possibly be, and looking for ways to back out.  "Sony may turn only a slightly larger profit".  Bitch, Nintendo made two and a half times the profit Sony made last fiscal year.  Sony didn't turn a slightly larger profit.  They turned a significantly smaller profit. 

Second, now we're talking the economy?  Who the fuck is talking about how many people each company employs?  I show you that Nintendo is handing Sony their ass, and you tell me Sony employs more people?  WHO GIVES A FUCK.  They just announced they're firing 10 thousand of them, partially because Nintendo is kicking their ass with less employees.  This alllll stems from you earlier saying the DS would flop, you consistantly insinuating that Nintendo is taking a back seat to Sony and Microsoft (when in reality, Nintendo is making more money than both of them combined). 

Lets clown you a little bit.  Here's a disection of your original post, on page 1 of this.

Quote
I feel bad for everyone at Nintendo that knew this was a bad idea and are now going to lose their jobs once this thing tanks.

Do you feel bad for the 10 THOUSAND PEOPLE sony just announced they were going to fire thursday?  Look it up.  They're cutting 10 thousand jobs.

Quote
Why do they always focus on this bullshit by trying to make new things. NES took what Atari was and beat it because the games were better. SNES kept the same formula with a graphics improvement. Then the norm changed from cartride to CD and Nintendo played the old fogie and refused to change. Since then it's almso as if they are trying to overcompensate from not moving forward to moving too far ahead. No one is going to want to play a system like this and no developers are going to want to mae games forthis that they can't make for PS3. Nintendo's first part games should be nice but the system as a whole is going to fail.

System is going to fail.... but yet Nintendo's gamecube and gameboys are helping lead Nintendo to profits two and a half times sonys.  What are you measuring failure by?  I'm measuring it by what I measure everything by if you're a business like Nintendo... MONEY.  Bottom line is, Nintendo is consistantly making billions of dollars of profit for their shareholders, more than Sony, and more than Xbox.  Maybe they know more about how to make money than Sony's gaming division, or Microsofts?  I imagine they know immensely more about it than you do. 

Quote
I saw the video of the conference and the moron actually used the logic that non gamers are more used to TV remotes rather than video game controllers and they will be drawn to this system because the psychological barrier will be broken. What a bunch of idiots. My dad hates video games and can't use the controller but he loves TV and uses the remote all the time.

They're the idiots, but yet you just admitted their logic is flawless and you have proof of it in your own home.

Quote
There is no way he's going to get into this system because of that. Even if you can turn it sideways for old games it sill only has 2 buttons ont he front for your right hand.

There's countless adaptors that could be made for it and countless ways to control the game with the movement of the wand as well as the buttons that can be daisy chained into the expansion port on the bottom.  You're looking at the easiest configuration, for folks like your father. 

Quote
It's real easy Nintendo; a D-pad and analog stick next to the D pad, 6 buttons on the front and two on the shoulders and a bunch of decent games. That's how you sell video game systems.

Yeah, Nintendo knows, dumbass, they invented the fucking D-pad, they invented the fucking analog stick.  They came up with the 6 button scheme, and they also came up with the shoulder buttons.  They've also made more decent games than any other game developer in business.  Any other bright ideas you wanna bitch about? 

Quote
The guys at Microsoft are having a field day right now, and the guys at Sony are so far ahead they don't care one way or the other.

Hmmm... well do the guys at Microsoft give a shit that they're losing hundreds of millions of dollars a year with their system?  Do the guys at Sony realize they're not ahead at all, their profit margins are 40 percent what Nintendo's are?  Yeah, lets laugh.  You're a fucking idot. 
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 27, 2005, 04:11:10 PM
I'm judging the sucess by the consumers, not by the company profit.

So by your example, Nintendo could just lower the revolution's price to 10 bucks, and if they sold 100 million systems, they would be more successful than Sony, even though it would bankrupt them.  AH, gotcha.  Hey, lemme guess, you work at a car lot. 
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 27, 2005, 06:34:03 PM
I already showed you that Sony makes more mobey than Nintendo. You have yet to show me otherwise. The article I posted above clearly explains that Sony Gaming is doing fine, and it was Sony Electronics (DVD players, Tvs etc) that had slipped. The PS2 sold 16 million unites (that's almost as much as Game Cube's total sales). "However, the division did hit a new record in sales: 252 million software units shipped worldwide, an increase of 30 million units over the previous year." Oh yeah, they're getting their asses handed to them, dumb ass.

Go put on a Beach Biys record and jerk off to pictures of Michael Jackson, because your bullshit isn't flying here ass hole.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Đřšďĺ on September 27, 2005, 06:58:11 PM
and after all this argueing its still a nintendo.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 27, 2005, 07:59:19 PM
I already showed you that Sony makes more mobey than Nintendo. You have yet to show me otherwise. The article I posted above clearly explains that Sony Gaming is doing fine, and it was Sony Electronics (DVD players, Tvs etc) that had slipped. The PS2 sold 16 million unites (that's almost as much as Game Cube's total sales). "However, the division did hit a new record in sales: 252 million software units shipped worldwide, an increase of 30 million units over the previous year." Oh yeah, they're getting their asses handed to them, dumb ass.


Read the fucking thing.  They made 407 million.  Nintendo made 1.04 BILLION.  You don't understand that?  How do you argue that?  READ IT. 

Tell me, explain to me, how 407 million, is better than 1.04 BILLION.  I need to know your explanation for that.  Please?  Anybody? 
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 28, 2005, 07:00:36 AM
Where are you getting 1.04 Billion? Show me.

Here's all I see;


"The Kyoto-based company, which makes the Super Mario game software  and GameBoy Advance portable machines, said its group net profit surged to 87.42 billion yen (US$809.44 million) in the year ended March 31 from 33.19 billion yen ($307.12 million) a year earlier."

http://www.technewsworld.com/story/43382.html


Now I see 800 million and that's not based on Nintendo hardware sales. It's based on all of Nintendo. The 407 million that Sony made in profit was based on just Hardware sales. That doesn't factor in all the money made from software. Also, Nintendo's main support domes from GBA. We aren't talking about GBA. We are talking about home consoles, and I garauntee the 16 million units of PS2 that were sold greatly outdoes the number of Gamecubes sold. That's the issue; home hardware. I never said Sony can beat Nintendo at handheld. The GBA is so far ahead it will take a long time for PSP to even reach half the sales.

edit- Even if the total profit was down this year compared to Nintendo. I factor in all the money made by 3rd parties because of the gamesales, since that has a direct effect on who wants to create games for Sony. Hardware vs Hardware in the home Sony is ahead. Handheld makes Nintendo more money this year, but I'm willing to bet Sony suffered quite a loss with the PSP because it was it's first year and the promotion for it was so expensive.
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Trauma-san on September 28, 2005, 07:56:22 AM
*sigh.  Operating profits are the simple 'we made this much, we spent this much' profits measured by a company.  Last year, Nintendo's operating profits were 1.04 BILLION dollars, after taxes.  They only made 809 million because Nintendo keeps 70 percent of their assets in cash, in the bank.  The Japanese Yen lost ground to the American dollar, so Nintendo lost 202 million dollars on that, making their total 'profit' counting their bank investments 809 million dollars. 

The 407 million number from sony is from their ENTIRE gaming division, including ALL OF THEIR SOFTWARE that they sold, individually. 

Nintendo's money is from their hardware, and all of their software, as well.

Consistantly, Nintendo has outearned Sony.  Look it up.  You want to bitch about PSP development costs, Nintendo had DS and Gameboy micro development costs, as well.  You want to bitch about PS3 development costs, Nintendo had revolution development costs.  Nintendo also has several software titles they're working on.

In the end, it comes down to money! It doesn't come down to # of systems sold, or bubble gum machine operators would all be the most successful people in the world.  Nintendo makes more money than Sony, period. 

Remember, this started with you saying people at Nintendo were going to lose their jobs.  Sony is laying off 10 thousand people, on the eve of their PSP and PS3 coming out... and you want to bitch about Nintendo?  Why would Nintendo lay people off, when they're making two and a half times the profit Sony is?  You have yet to answer that. 

Now you want to include in Sony's profits, money that third party companies made.  Are you sick? 
Title: Re: NINTENDO UNVEILS REVOLUTION CONTROLLER
Post by: Shallow on September 28, 2005, 08:19:47 AM
I'm not including 3rd party money as part of Sony. I'm including 3rd party money as part of incentive to make PS3 games. You can sell more units with Sony than you can with the others.

The jobs lost weren't specified as gaming division jobs.

I know Nintendo made a bigger profit this year, but the revenue is still less, and Sony spends a lot more monry, they sell more games, they sell more sytems, they create more jobs. The only people that benefit from the high Nintendo profit are the few at the top of the company. Nintendo still is trailing behind and can play conservative all they want, but if they keep selling less and less systems then it's not good. DS doesn't look like it'll sell anywhere near the GBA. Game Cube sold like half of what the 64 sold. If the pattern continues then there's evetually going to be a problem. I don't expect Revolution to do well at all, and wouldn't be surprised if it sells less than GC.

Sure Nintendo could sell the Revolution at 10 bucks and sell tens of millions, but they'd go bankrupt. Sony turns a profit, and continues to grow. What does it matter who ends up with more cash at the end of the company with the most sales is in no danger of going anywhere? Nintendo may be making more cash thanks to GBA and Pokemon, but Pokemon is dieing out and GBA can't go one forever. The consoles they put out don't make them shit. And once again, that's what we are talking about.


Here's what I'm saying; PS2 made more money for Sony than Game Cube made for Nintendo, and I predict PS3 will make more money for Sony than Revolution will make for Nintendo.