West Coast Connection Forum

Lifestyle => Sports & Entertainment => Topic started by: LooN3y on December 12, 2008, 03:20:38 PM

Title: Remake Of Zelda: OoT
Post by: LooN3y on December 12, 2008, 03:20:38 PM
i would be down, modern graphics, bigger hyrule field. i would want the same map and apperance juz more interactive enviroment.
Title: Re: Remake Of Zelda: OoT
Post by: smerlus on December 12, 2008, 05:18:56 PM
Twilight Princess didn't do it for you?
Title: Re: Remake Of Zelda: OoT
Post by: Matty on December 12, 2008, 07:48:52 PM
i'd be up for a 3d version similar to zelda 3 imo the best version.
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 12, 2008, 10:51:59 PM
i'd be up for a 3d version similar to zelda 3 imo the best version.


I always thought the first Gameboy one was the best of the series.


They are working on one for the Wii now. That should be good.
Title: Re: Remake Of Zelda: OoT
Post by: Matty on December 13, 2008, 08:47:01 AM
the gameboy one was incredibly dope as well, but i give the SNES version the edge...
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 13, 2008, 09:31:02 AM
the gameboy one was incredibly dope as well, but i give the SNES version the edge...


My problem with that one was that I beat it too fast. The Gameboy one is the only one to this day that I cannot beat in a weekend. The first one I can beat in one sitting. Link; two days. Link to the Past; two days. Ocarina; 3 days. But Gameboy took me about a week the last time I played it. You switch consoles and in my mind it's not even close. If the Snes version had been made for the GB with GB graphics and vice versa it'd be a different story.
Title: Re: Remake Of Zelda: OoT
Post by: Matty on December 13, 2008, 11:28:00 AM
i was a little kid when i got the snes version. it took me MONTHS, lol. i got stuck at ganon's tower for a long long time, that was really a next level challenge. i guess it depends what context you played the game in, but i remember link to the past being epic in scale. the soundtrack was amazing too.
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 13, 2008, 12:16:50 PM
i was a little kid when i got the snes version. it took me MONTHS, lol. i got stuck at ganon's tower for a long long time, that was really a next level challenge. i guess it depends what context you played the game in, but i remember link to the past being epic in scale. the soundtrack was amazing too.


Oh as a kid it took forever. My childhood was more the NES versions though. There would be 6 or 7 of us in the neighborhood that played together. We'd go to someone else's house almost every day in the Summer of 88 or 89, (I don't remember exactly) and we played Zelda and then Link. We didn't even finish Link before school started again. It took a hell of a long time to beat Zelda. Years later I bought a used NES at a store for 15 bucks (mine had broken) and played Legend of Zelda one day after school in grade 12. I beat the whole game in one sitting before it was time for dinner. I was shocked and it really made me wonder how on earth it took 7 of us almost two months to beat it when we first played it. I wouldn't trade that late 80s summer for anything though.
Title: Re: Remake Of Zelda: OoT
Post by: white Boy on December 13, 2008, 12:46:23 PM
i played the one on gameboy advance, i think it was legend of, took me a couple weeks, zelda was out in 88,89 what system was that
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 13, 2008, 03:06:28 PM
i played the one on gameboy advance, i think it was legend of, took me a couple weeks, zelda was out in 88,89 what system was that


The NES


Looked like this

http://blogs.zdnet.com/gadgetreviews/images/nes-console.jpg


This was the first Zelda

http://upload.wikimedia.org/wikipedia/en/4/41/Legend_of_zelda_cover_(with_cartridge)_gold.png


And this was Zelda 2, called Link


http://upload.wikimedia.org/wikipedia/en/f/fd/Zelda_II_The_Adventure_of_Link_box.jpg


Cartridges for these two games were Gold which was really cool for a 6 year old going on 7 (it was summer 89)

http://www.stefan-larsson.se/Images/jpeg/Nes/zelda-2.jpg
Title: Re: Remake Of Zelda: OoT
Post by: white Boy on December 13, 2008, 03:09:36 PM
damn, i didnt know that nes was out in 89, i had it in like 95, acutally i got it after my sega, so it must have been later, i was playing atari in ukraine in 89
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 13, 2008, 09:47:48 PM
damn, i didnt know that nes was out in 89, i had it in like 95, acutally i got it after my sega, so it must have been later, i was playing atari in ukraine in 89


I never knew you were from the Ukraine. I always pegged you as an all american white kid.

Maybe parts of Europe had systems come out later. The NES came out here in '85, and by '86 everyone on my street had one. By '91 we were all playing Genesis (a couple of us had the older Master System too) and waiting for the SNES to come out.
Title: Re: Remake Of Zelda: OoT
Post by: white Boy on December 14, 2008, 09:38:09 AM
damn, i didnt know that nes was out in 89, i had it in like 95, acutally i got it after my sega, so it must have been later, i was playing atari in ukraine in 89


I never knew you were from the Ukraine. I always pegged you as an all american white kid.

Maybe parts of Europe had systems come out later. The NES came out here in '85, and by '86 everyone on my street had one. By '91 we were all playing Genesis (a couple of us had the older Master System too) and waiting for the SNES to come out.
nope, straight out the ussr, yea it figures, i was always late on systems until ps2, got that the day it came out,  it was actually only a year or two after i had ps 1
Title: Re: Remake Of Zelda: OoT
Post by: .:TimeLock:. on December 14, 2008, 11:48:45 AM
i had atriin the 80s then nes in the 90's and nothing there after as far as systems i just leeched of my friends for my gameing needs :) arcades back then was cool too

zelda was and still is one of the all tome best games ever made and i feel the makers of the new versions need to keep making the kiddie versions yes but they are obligated to make mature versions for people who played the og game as kids back in the mid 80s to early 90s

nuff said- think i've said this before in my zelda post

peace

Title: Re: Remake Of Zelda: OoT
Post by: Sickaluffa on December 14, 2008, 12:12:54 PM
i would play it
Title: Re: Remake Of Zelda: OoT
Post by: Javier on December 14, 2008, 12:22:47 PM
Quote
“Frankly, some of the so-called ‘franchise games’ are quite difficult for nongamers to play, so making accessible games for these players is key. With Zelda, we have to consider how to make it accessible for new gamers to pick up and play and enjoy just as hardcore gamers have. For example, we’ve got the Touch Generations series. Now, we’re not necessarily going to make our “franchise” games in that style, but we’ll take what we know and have learned — the philosophy behind those games — and incorporate it into franchise games. That’s a philosophy that’s very strong at Nintendo.”

Fuck Nintendo
Title: Re: Remake Of Zelda: OoT
Post by: .:TimeLock:. on December 14, 2008, 12:54:37 PM
Quote
“Frankly, some of the so-called ‘franchise games’ are quite difficult for nongamers to play, so making accessible games for these players is key. With Zelda, we have to consider how to make it accessible for new gamers to pick up and play and enjoy just as hardcore gamers have. For example, we’ve got the Touch Generations series. Now, we’re not necessarily going to make our “franchise” games in that style, but we’ll take what we know and have learned — the philosophy behind those games — and incorporate it into franchise games. That’s a philosophy that’s very strong at Nintendo.”

Fuck Nintendo

fa real they will never allow Zelda to reach it full potential
Title: Re: Remake Of Zelda: OoT
Post by: white Boy on December 14, 2008, 12:57:54 PM
Quote
“Frankly, some of the so-called ‘franchise games’ are quite difficult for nongamers to play, so making accessible games for these players is key. With Zelda, we have to consider how to make it accessible for new gamers to pick up and play and enjoy just as hardcore gamers have. For example, we’ve got the Touch Generations series. Now, we’re not necessarily going to make our “franchise” games in that style, but we’ll take what we know and have learned — the philosophy behind those games — and incorporate it into franchise games. That’s a philosophy that’s very strong at Nintendo.”

Fuck Nintendo
they just thinking about $, cant blame them
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 14, 2008, 03:06:20 PM
Quote
“Frankly, some of the so-called ‘franchise games’ are quite difficult for nongamers to play, so making accessible games for these players is key. With Zelda, we have to consider how to make it accessible for new gamers to pick up and play and enjoy just as hardcore gamers have. For example, we’ve got the Touch Generations series. Now, we’re not necessarily going to make our “franchise” games in that style, but we’ll take what we know and have learned — the philosophy behind those games — and incorporate it into franchise games. That’s a philosophy that’s very strong at Nintendo.”

Fuck Nintendo

fa real they will never allow Zelda to reach it full potential


It's a story about a mute elf who rescues an elf princess from a giant Pig-man. How mature do you want that to be?
Title: Re: Remake Of Zelda: OoT
Post by: white Boy on December 14, 2008, 03:09:43 PM
Quote
“Frankly, some of the so-called ‘franchise games’ are quite difficult for nongamers to play, so making accessible games for these players is key. With Zelda, we have to consider how to make it accessible for new gamers to pick up and play and enjoy just as hardcore gamers have. For example, we’ve got the Touch Generations series. Now, we’re not necessarily going to make our “franchise” games in that style, but we’ll take what we know and have learned — the philosophy behind those games — and incorporate it into franchise games. That’s a philosophy that’s very strong at Nintendo.”

Fuck Nintendo

fa real they will never allow Zelda to reach it full potential


It's a story about a mute elf who rescues an elf princess from a giant Pig-man. How mature do you want that to be?
allegory?
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 14, 2008, 03:45:14 PM
Quote
“Frankly, some of the so-called ‘franchise games’ are quite difficult for nongamers to play, so making accessible games for these players is key. With Zelda, we have to consider how to make it accessible for new gamers to pick up and play and enjoy just as hardcore gamers have. For example, we’ve got the Touch Generations series. Now, we’re not necessarily going to make our “franchise” games in that style, but we’ll take what we know and have learned — the philosophy behind those games — and incorporate it into franchise games. That’s a philosophy that’s very strong at Nintendo.”

Fuck Nintendo

fa real they will never allow Zelda to reach it full potential


It's a story about a mute elf who rescues an elf princess from a giant Pig-man. How mature do you want that to be?
allegory?

huh?
Title: Re: Remake Of Zelda: OoT
Post by: Javier on December 14, 2008, 04:08:00 PM
I don't care about the story content, that's always going to be pretty cool.  I'm talking about the actual gameplay, you can always make a game more challenging.  When it comes to bosses, take lessons from the bosses of God of War.  They were really creative and challenging.  Sure, you gotta start thinking about making money but you can't ignore the fans that got you into that position neither.  Having different difficulty levels isn't something that can't be done.  How hard is it for them to have a Beginner-Casual-Normal-Experienced difficulty levels for the new Zelda game?  Everyone is happy
Title: Re: Remake Of Zelda: OoT
Post by: LooN3y on December 14, 2008, 04:28:47 PM
I don't care about the story content, that's always going to be pretty cool.  I'm talking about the actual gameplay, you can always make a game more challenging.  When it comes to bosses, take lessons from the bosses of God of War.  They were really creative and challenging.  Sure, you gotta start thinking about making money but you can't ignore the fans that got you into that position neither.  Having different difficulty levels isn't something that can't be done.  How hard is it for them to have a Beginner-Casual-Normal-Experienced difficulty levels for the new Zelda game?  Everyone is happy



i kinda liked it that it didnt have difficulty levels u choose from.
Title: Re: Remake Of Zelda: OoT
Post by: Javier on December 14, 2008, 04:30:06 PM
Yeah it's fine right now, but if they really are going to start making the games a lot easier so more casual gamers can play then it's a problem.
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 14, 2008, 06:28:06 PM
I don't care about the story content, that's always going to be pretty cool.  I'm talking about the actual gameplay, you can always make a game more challenging.  When it comes to bosses, take lessons from the bosses of God of War.  They were really creative and challenging.  Sure, you gotta start thinking about making money but you can't ignore the fans that got you into that position neither.  Having different difficulty levels isn't something that can't be done.  How hard is it for them to have a Beginner-Casual-Normal-Experienced difficulty levels for the new Zelda game?  Everyone is happy


I didn't realize the newer version were so easy. The only one that ever gave me a challenge, ever, is Link; Zelda 2. I can beat any other Zelda with out problems, but Zelda 2 is one of the most difficult and frustrating games to beat. Try playing it, (with out an emulator and using "save state" to undo all your mistakes), and see how easy it is.
Title: Re: Remake Of Zelda: OoT
Post by: white Boy on December 14, 2008, 07:14:45 PM
Quote
“Frankly, some of the so-called ‘franchise games’ are quite difficult for nongamers to play, so making accessible games for these players is key. With Zelda, we have to consider how to make it accessible for new gamers to pick up and play and enjoy just as hardcore gamers have. For example, we’ve got the Touch Generations series. Now, we’re not necessarily going to make our “franchise” games in that style, but we’ll take what we know and have learned — the philosophy behind those games — and incorporate it into franchise games. That’s a philosophy that’s very strong at Nintendo.”

Fuck Nintendo

fa real they will never allow Zelda to reach it full potential


It's a story about a mute elf who rescues an elf princess from a giant Pig-man. How mature do you want that to be?
allegory?

huh?
oh im just clownin
Title: Re: Remake Of Zelda: OoT
Post by: Matty on December 14, 2008, 10:04:22 PM
twilight princess was a return to a more realistic zelda. it was pretty damn dope, especially with the wii controls. a new zelda made from the ground-up and using the upcoming wii remote add-on for advanced swordfights and stuff might be really good. for some reason i always imagined zelda would be in 1st person in 3d. i reckon they could start to use 1st person sections with a new motion sensing sword fighting system.
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 14, 2008, 11:20:09 PM
twilight princess was a return to a more realistic zelda. it was pretty damn dope, especially with the wii controls. a new zelda made from the ground-up and using the upcoming wii remote add-on for advanced swordfights and stuff might be really good. for some reason i always imagined zelda would be in 1st person in 3d. i reckon they could start to use 1st person sections with a new motion sensing sword fighting system.


It won't fully return to realism until they bring back the Pig-man.


Or have no story really what so ever and have random people in strange towns invite you into their homes and heal your wounds, with having any other conversation with you.
Title: Re: Remake Of Zelda: OoT
Post by: .:TimeLock:. on December 15, 2008, 08:49:13 AM
twilight princess was a return to a more realistic zelda. it was pretty damn dope, especially with the wii controls. a new zelda made from the ground-up and using the upcoming wii remote add-on for advanced swordfights and stuff might be really good. for some reason i always imagined zelda would be in 1st person in 3d. i reckon they could start to use 1st person sections with a new motion sensing sword fighting system.



It won't fully return to realism until they bring back the Pig-man.


Or have no story really what so ever and have random people in strange towns invite you into their homes and heal your wounds, with having any other conversation with you.

when u say pig man u mean Ganon? the final boss? by the way what year were u born and what age u start playing zelda at and was it on the first nintendo? just wondering :-\

this is him in all his different looks over the years http://matrim2012.blogspot.com/2008/09/many-faces-of-ganon.html
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 15, 2008, 02:16:18 PM
twilight princess was a return to a more realistic zelda. it was pretty damn dope, especially with the wii controls. a new zelda made from the ground-up and using the upcoming wii remote add-on for advanced swordfights and stuff might be really good. for some reason i always imagined zelda would be in 1st person in 3d. i reckon they could start to use 1st person sections with a new motion sensing sword fighting system.



It won't fully return to realism until they bring back the Pig-man.


Or have no story really what so ever and have random people in strange towns invite you into their homes and heal your wounds, with having any other conversation with you.

when u say pig man u mean Ganon? the final boss? by the way what year were u born and what age u start playing zelda at and was it on the first nintendo? just wondering :-\

this is him in all his different looks over the years http://matrim2012.blogspot.com/2008/09/many-faces-of-ganon.html


My first Zelda experience was 1989 with both Zelda and Zelda 2. I was 6 going on 7 years old and it was one of the great summers of my life. But they were both kids games great for kids. Everything about Zelda is a kids game and kids need those games. You grew up and you want Zelda to grow up too. Why? There are plenty of mature games being made these days that are just as good or better than any Zelda game is going to be. I don't see the point of taking Zelda away from the kids of today soa few kids from yesterday can have more fun with their nostalgia. I don't want Zelda to grow up any more than I want Sesame Street, or Ronald McDonald to grow up (anyone remember those terrible Arch Deluxe  commercials from the 90s where threy tried to make Ronald McDonald cool for the teens and twenty-somethings? One commercial had Ronald at a night club and all these hot chicks were being interviewed about how they can't believe how cool, hot, and sexy Ronald is. It was horrible).
Title: Re: Remake Of Zelda: OoT
Post by: .:TimeLock:. on December 15, 2008, 03:56:59 PM
twilight princess was a return to a more realistic zelda. it was pretty damn dope, especially with the wii controls. a new zelda made from the ground-up and using the upcoming wii remote add-on for advanced swordfights and stuff might be really good. for some reason i always imagined zelda would be in 1st person in 3d. i reckon they could start to use 1st person sections with a new motion sensing sword fighting system.



It won't fully return to realism until they bring back the Pig-man.


Or have no story really what so ever and have random people in strange towns invite you into their homes and heal your wounds, with having any other conversation with you.

when u say pig man u mean Ganon? the final boss? by the way what year were u born and what age u start playing zelda at and was it on the first nintendo? just wondering :-\

this is him in all his different looks over the years http://matrim2012.blogspot.com/2008/09/many-faces-of-ganon.html


My first Zelda experience was 1989 with both Zelda and Zelda 2. I was 6 going on 7 years old and it was one of the great summers of my life. But they were both kids games great for kids. Everything about Zelda is a kids game and kids need those games. You grew up and you want Zelda to grow up too. Why? There are plenty of mature games being made these days that are just as good or better than any Zelda game is going to be. I don't see the point of taking Zelda away from the kids of today soa few kids from yesterday can have more fun with their nostalgia. I don't want Zelda to grow up any more than I want Sesame Street, or Ronald McDonald to grow up (anyone remember those terrible Arch Deluxe  commercials from the 90s where threy tried to make Ronald McDonald cool for the teens and twenty-somethings? One commercial had Ronald at a night club and all these hot chicks were being interviewed about how they can't believe how cool, hot, and sexy Ronald is. It was horrible).

good point about ronald mcdonald but zelda is different and yes like u said it was originally intended for kids how ever when zelda first came out all video game for the most part on a large scale were all targeting to kids and teens now the video game generation from that time is adult but still into gaming and there are many games like u say being made for mature gamers now... so i'm saying why not we know it's possible and their sure will be a market for it so i'm all for it
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 15, 2008, 04:09:06 PM
twilight princess was a return to a more realistic zelda. it was pretty damn dope, especially with the wii controls. a new zelda made from the ground-up and using the upcoming wii remote add-on for advanced swordfights and stuff might be really good. for some reason i always imagined zelda would be in 1st person in 3d. i reckon they could start to use 1st person sections with a new motion sensing sword fighting system.



It won't fully return to realism until they bring back the Pig-man.


Or have no story really what so ever and have random people in strange towns invite you into their homes and heal your wounds, with having any other conversation with you.

when u say pig man u mean Ganon? the final boss? by the way what year were u born and what age u start playing zelda at and was it on the first nintendo? just wondering :-\

this is him in all his different looks over the years http://matrim2012.blogspot.com/2008/09/many-faces-of-ganon.html


My first Zelda experience was 1989 with both Zelda and Zelda 2. I was 6 going on 7 years old and it was one of the great summers of my life. But they were both kids games great for kids. Everything about Zelda is a kids game and kids need those games. You grew up and you want Zelda to grow up too. Why? There are plenty of mature games being made these days that are just as good or better than any Zelda game is going to be. I don't see the point of taking Zelda away from the kids of today soa few kids from yesterday can have more fun with their nostalgia. I don't want Zelda to grow up any more than I want Sesame Street, or Ronald McDonald to grow up (anyone remember those terrible Arch Deluxe  commercials from the 90s where threy tried to make Ronald McDonald cool for the teens and twenty-somethings? One commercial had Ronald at a night club and all these hot chicks were being interviewed about how they can't believe how cool, hot, and sexy Ronald is. It was horrible).

good point about ronald mcdonald but zelda is different and yes like u said it was originally intended for kids how ever when zelda first came out all video game for the most part on a large scale were all targeting to kids and teens now the video game generation from that time is adult but still into gaming and there are many games like u say being made for mature gamers now... so i'm saying why not we know it's possible and their sure will be a market for it so i'm all for it


See, for me, Link is no different than Ronald, or Super Mario. Trying to take a character like that and a story like that and all of a sudden make it 18+ or even 16+ just doesn't work. A lot of people grew up on Mario like they did Mickey Mouse, and a lot of people that grew up with Mickey had their kids grow up with Mickey and their grand kids grow up with Mickey and none of that would have happened if some guy in the late 60s decided that a lot of the kids that loved mickey twenty years ago are hippies now and we can tap into that market by making Micky more for them, and all of a sudden Mickey starts smoking weed, playing the Sitar, and listening to Sgt. Peppers.

What would the premise for a mature Zelda game be exactly? Link and Zelda make a sex tape, Gannon steals that sex tape and Link has to find it before it gets spread Hyrule and Zelda's name is tarnished but at the end when Link finds it he discovers it wasn't the sex tape with him and Zelda it was Gannon and Zelda and an irate Link kills them both and then kills himself as the credits role to a Coldplay song?

Please tell me a good idea for an adult Zelda game because I can't think of one.
Title: Re: Remake Of Zelda: OoT
Post by: Javier on December 15, 2008, 04:13:44 PM
Twilight Princess wasn't an easy game to pass.  It had solid boss fights and great puzzles.  The Phantom Hourglass for the DS was another great Zelda game, those puzzles were REALLY creative.  Kids love both of these games, what Ninteno is planning to do is just ignore kids as well.  This generation of kids are already becoming hardcore gamers at an earlier age than us folks that are in our 20s. What Nintendo is gonna do is make Zelda a casual gamer experience, this isn't a Kids vs Adults issue.  
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 15, 2008, 04:24:17 PM
Twilight Princess wasn't an easy game to pass.  It had solid boss fights and great puzzles.  The Phantom Hourglass for the DS was another great Zelda game, those puzzles were REALLY creative.  Kids love both of these games, what Ninteno is planning to do is just ignore kids as well.  This generation of kids are already becoming hardcore gamers at an earlier age than us folks that are in our 20s. What Nintendo is gonna do is make Zelda a casual gamer experience, this isn't a Kids vs Adults issue.  


If all this argument is a bout is Nintendo adding a hard mode to the newer Zelda titles in the future then I won't argue because I don't see why they shouldn't.
Title: Re: Remake Of Zelda: OoT
Post by: LooN3y on December 15, 2008, 05:40:43 PM
that arch deluxe hamburger was the bombb, after that there wasnt a bacon burger on the menu till the angus 1 came out.
Title: Re: Remake Of Zelda: OoT
Post by: Shallow on December 15, 2008, 07:05:55 PM
that arch deluxe hamburger was the bombb, after that there wasnt a bacon burger on the menu till the angus 1 came out.


I liked the burger (though I never found it as filling as others) I just think the ad campaign was ridiculous. They spent like 100 million or something telling people Ronald McDonald was a sexy man and that kids won't like the Arch Deluxe.
Title: Re: Remake Of Zelda: OoT
Post by: Matty on December 15, 2008, 09:49:57 PM
since when has difficulty been a major issue on the zelda series? the nes games were rock - the latest version was harder than OOT overall (except the water temple perhaps).
Title: Re: Remake Of Zelda: OoT
Post by: LooN3y on December 16, 2008, 02:02:49 AM
i didnt like twilight as much, it was too different with teh wolf changing n all that.