Author Topic: It never gets sicker than this!!! DOOM 3  (Read 186 times)

Immortal

It never gets sicker than this!!! DOOM 3
« on: May 08, 2003, 02:49:11 PM »


DOOM 3 will be awesome!!!!! This game will kick ass...sorryconsole guys...this ones for the PC!!!...PC games RULE!!!itll release sometime at then end of this year or earlier perhaps.
"Tha Immortality of my Fame is the measure of others torture..."--GZA

 

Immortal

Re:It never gets sicker than this!!! DOOM 3
« Reply #1 on: May 08, 2003, 02:51:30 PM »
heres a review of the upcoming game

Few games have changed gaming as much as the original Doom did. The game opened up the world of pulse-pounding first-person action to a huge audience, and it also helped establish multiplayer play, thanks to its network multiplayer deathmatch options. The series' creator, id Software, seems to have every expectation that Doom III will make just as indelible a mark on gaming, in large part because of the incredibly high-definition visuals and dramatic real-time shadows made possible by the developer's latest 3D technology. But while the technology and game design have long been complete, the pressure is on for id's 18-person team to finish the game this year and deliver the sort of deep, atmospheric single-player experience we've only seen hints of in the game's few public appearances over the last two years.

Doom III won't have a major presence at next month's E3, but there will be a new trailer at the show. Fortunately, you don't have to wait until the convention doors open on May 14 to finally get some real news on the game, because we managed to track down id's lead designer, Tim Willits, to discuss this highly anticipated game. Read on for the first details on Doom III's multiplayer, an account of a recent memorable single-player experience, and his explanation of why Doom III really will live up to fans' high expectations.

GameSpot: There's so much anticipation for Doom III at this point that it seems larger than life. Will the final game be as revolutionary as many expect it to be?


This exclusive new screenshot shows a zombie worker who has done away with a few scientists in a Delta Labs medical research lab.

Tim Willits: Doom III will truly change what people expect from a video game experience. Every piece of technology, from the rendering system to the six-channel surround sound and the realistic physics, is coupled with incredible art and design to create a world that is hyperrealistic and more interactive than ever. Players will be drawn into the mood and atmosphere of the game to the point where they feel like they are part of the world--not just a character running through a noninteractive set piece.

GS: There've been plenty of innovative shooters over the years. Is it hard to break new ground in a mature genre? What part of the gameplay experience do you think will be the most impressive?

TW: Breaking new ground is never easy--if it were easy, everyone would be able to do it. We choose to work on first-person action games because there is no more immersive experience than looking through the eyes of your character. The original Doom was groundbreaking in that it drew players into the experience of a video game like never before. Players were scared of the environment and the characters--they would try to dodge fireballs by leaning in their chairs, or jump out of their chairs in fear when a hell knight came around the corner. Doom III is the next evolution in that experience, and it will change our expectations for how a first-person game should look and play in the same way Doom did. When you play Doom III, you forget that you are playing a video game, and it's at that moment we can really terrify you. I'm continually surprised that a game I've spent so much time creating can scare me the way Doom III does. I can't imagine how it is going to affect people who really don't know what is around the next corner.

GS: I bet that you're playing at least parts of the game internally. Are there certain moments that stand out in your mind as memorable? What's your favorite weapon?

TW: I've had a number of great experiences recently, but one of the best happened just the other day and really brought together a bunch of the cool new elements in Doom III. I was making my way through one of the more lab-type areas of the game and started down a hallway. As I got about halfway down the hall, one of the zombie scientists approached from the next room. I was low on ammo and health and wanted to lure him down the hall, away from any other enemies in the next room, so I retreated to the previous room and waited. As he moved down the hallway, the light behind him was much stronger, so he cast a long shadow that moved ahead of him--I could see him coming just by his shadow. When he was finally in front of me, I shot him square in the chest with the shotgun. He just happened to be standing in front of a window to another room, and the force of the shotgun blast blew him back through the window and down a short set of stairs. We utilize "rag doll" physics on our characters, so his body tumbled perfectly down the stairs to the bottom. It was one of those moments where you just say, "Wow!"

All the weapons in Doom III are fun to use, and each one serves a purpose in the game, depending on the situation the player is in, but I think my overall personal favorite is still the shotgun. It has a wide range of uses--good for picking bad guys off from a distance, and great for those in-your-face battles. When I have it up, I can almost feel it in my hands, the heavy metal feel and the feedback I get when I fire it right on. When I run out of shotgun ammo, I really begin to get scared.

"Tha Immortality of my Fame is the measure of others torture..."--GZA

 

Sub-Z

  • Guest
Re:It never gets sicker than this!!! DOOM 3
« Reply #2 on: May 08, 2003, 02:51:51 PM »
pretty sure its comin for xbox also
 

Immortal

Re:It never gets sicker than this!!! DOOM 3
« Reply #3 on: May 08, 2003, 02:53:51 PM »
ACtually for those of you who own an X-Box, yall will be lucky cause DOOM 3 is also confirmed to be available for X-Box.

John Carmack confirms that the graphically impressive first-person shooter will come out for the Xbox and will match the visual feats of the PC version.

Id Software had previously expressed interest in doing an Xbox version of its upcoming first-person shooter Doom III, but it hadn't confirmed that there would be a console version of the game. During his keynote address today at QuakeCon, id's John Carmack said that the Xbox is the only console platform that id is "completely committed" to releasing Doom III on. Carmack further commented that the Xbox version will have the "full graphics fidelity" of the PC version, which made a major debut at this year's E3, where it won a number of awards.

Id Software has said that work on the Xbox version won't start until the PC game is complete. At QuakeCon 2002, id expressed hope that the game would be done before next year's E3 in May. For more information, check out our previous coverage of the PC game.

"Tha Immortality of my Fame is the measure of others torture..."--GZA

 

Immortal

Re:It never gets sicker than this!!! DOOM 3
« Reply #4 on: May 08, 2003, 02:56:56 PM »
Also, heres the link to all the 74 screenshots of the game:

http://www.gamespot.com/pc/action/doom3/screenindex.html
"Tha Immortality of my Fame is the measure of others torture..."--GZA

 

Immortal

Re:It never gets sicker than this!!! DOOM 3
« Reply #5 on: May 08, 2003, 03:00:04 PM »
the games official release date is in November 2003
"Tha Immortality of my Fame is the measure of others torture..."--GZA

 

7even

  • Muthafuckin' Don!
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Re:It never gets sicker than this!!! DOOM 3
« Reply #6 on: May 08, 2003, 03:31:58 PM »
lol... u is impatiently waitin isnt you
Cause I don't care where I belong no more
What we share or not I will ignore
And I won't waste my time fitting in
Cause I don't think contrast is a sin
No, it's not a sin