Author Topic: IGN's reviews of some multiplatform PS3/Xbox360 games  (Read 74 times)

MIC

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IGN's reviews of some multiplatform PS3/Xbox360 games
« on: November 21, 2006, 05:38:38 PM »
Excerpts borrowed from another forum:

Tony Hawk:
"It's certainly disappointing that the PlayStation 3 is so far behind the Xbox 360 game. Framerate issues are apparent at every other turn, and the lack of online play really hurts. Project 8 is a worthy game to pick up, just preferably not on this system."

Need for Speed Carbon:
"Visually, the PlayStation 3 version of Need for Speed Carbon falls short of its Xbox 360 counterpart. The two games run at roughly the same framerate, but the PS3's filtering effects, specifically the blurring, can be ugly. Road textures look nice and detailed at low speeds, but when you're flying down the road and the game blurs everything, they simply look poor. A few other odd things don't match up either, like the Drafter's wake, which is a transparent cylinder on the 360 and some rather ugly blue streamers on the PS3."

Call of Duty 3:
"Unfortunately, [pitfalls] can be found everywhere... especially if you've played the Xbox 360 version released earlier in the year. Be it with multiplayer options and online capabilities (360 has a point system and voice support, PS3 doesn't), or the visuals (Xbox moves at a smoother framerate with few hitches, while the PS3 version stutters often and boasts a more "washed out" color palette). A highly inconsistent framerate hurt what was a very good looking Xbox 360 game. "


Let's say it's the first generation of games so they might look worse, although I thought they were developed simultaneously and not ported from X360 to PS3 (which would explain the difference in quality), but no voice online in COD3? Come on  :-\
 

Black_Smoke

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Re: IGN's reviews of some multiplatform PS3/Xbox360 games
« Reply #1 on: November 21, 2006, 05:43:19 PM »
no voice support for COD3? eww thats fuckin gross :-X



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