It's August 23, 2025, 07:11:29 AM
as much as sony is dominating the home console market, nintendo used to and still does dominate the hand held market. nothing changed mayne.although Im sure microsoft will dominate everything in 10 years. they always win in the end. always.
looks very cool.. however.. i was v impressed by gameboy advance pre-release info, then couldnt stand the screen.and jesus.. its got 802.11b wireless on board... that means it can access a PC, the internet, whatever!!my unanswered questions1) does it have a lot of storage on it? can that be expanded? (smart media card? / CF / MMC )2) can it play mp3s from that storage? and can they be transferred via wireless to/from a PC.3) what does DS mean? (destroy sony? lol)
Both of these handhelds are gonna bomb. It is was and always will be about the original Gameboy, and it's adavancements. People don't want to play high tech games on small screens. People want simple games like basic side scrollers, and puzzle games. Action RPGs like Zelda are also very popular. People don't want to play something like Metal Gear Solid, or Madden 2005 (console version) on a screen smaller than my fist. The only hand held that had a chance of competing with the Gameboy was the Game Gear, and that lost due to Sega's lack of dedication and poor game selection. If Sega had put time and thought in to the Game Gear instead of the Sega CD and 32X, then the Game Gear could still have been around today. All they had to do was keep upgrading, change the design every time, and create better games. Sega always had some of the most innovative game makers in the business, and I'm sure they could have come up with some bangers, but instead they wasted time on trying to win a console war that no one even knew they were in. The Genesis was good and did it's best to compete. The rest were a joke, in business terms (except for the first stage of the Dreamcast). I still love the Saturn and Dreamcast. I can only imagine what could have happened if Sega forgot about trying to desperately win the console wars and focused on hand held. Oh, and Trauma; The 64 didn't bomb because of pushed back dates, it bombed because it sucked. 3rd party developers were afraid to commit because they stood to lose so much per game due to it being cartridge based, and that they didn't want to learn the Silicon system. This had games coming at as few and far between as possible. I think it was less than 50 games after almost a year. They tried pushing that "quality over quantity" crap, and that didn't work because of the 30 games they'd release every 9 months, only a couple were good. They also had no sports genre to speak of. That was fine when the Genesis had edge over the super because that was the only edge it had. The Playstation had everything going for it, and there was no way the 64 was going to beat it.
If Nintendo would have launced the 64 while it was talking about launching the SNES CD, it would have been competitive. Instead, they pushed the launch of both back, because they spent so much time fucking around with the SNES CD, and then dropped it, making the arrival of their next system, the 64, arrive well past the age of the cartridge system. If they would have launched it before the Playstation, however, it would have done great.
You're wrong about the DS 'bombing', and I'm going to prove it to you this fall, when it sales a SHITLOAD of systems. Nintendo is pumping more money into promoting this thing than they have with anyother system, and the DS is backwards compatible with the 550 games Nintendo has released for the Gameboy SP; as well, it's only $149.00, whereas the PSP hasn't announced a pricerange, but nobody's expecting it for under 300 dollars, possibly much higher. The DS is going to sell a bundleload of systems, man.
Just like the presidential election that everyone is too pussy to bet on, would anybody like to bet on whether or not the DS bombs? Put your money where your mouth is.