Author Topic: 4 new GTA screenshots + JULIO G hosts GTA radio station + multiplayer... ??  (Read 782 times)

Jome

Article:

http://ps2.ign.com/articles/556/556064p1.html

Some info:

    * Included in the game will be hundreds of interiors.
    * There will be a non-pilotable nuclear submarine in San Andreas. (Perhaps docked in the harbor somewhere!)
    * In order to learn new moves in the gym, you will have to beat the master of the specific sport you are learning (eg. Dojo, boxing).
    * You will be able to dig holes in the desert. (Purpose unknown)
    * Using the Pay 'n Spray will not overwrite any previous custom paint jobs you have from Transfender.
    * While crouched, you will still be able to strafe, roll and shuffle.
    * Trees, branches and bushes break if they are hit hard enough.
      AND...
    * You can also knock down fences with enough power.
    * You can set fire to buildings.


Screenies:


















Info from the IGN article if you don't wish to read it:

Quote
    * You can find all different kinds of people in San Fierro - homeless people, Starbucks Yuppies, and the aforementioned hippie-types.
    * Garcia was described as "one of the most hostile areas there can be". It is believed to be the main location for international drug trade.
    * The Cobra Martial Arts Dojo offers a weight set, a treadmill, and a Japanese sensei. When talking to the teacher, a dialogue box appears, and you have the ability to say what types of skills you would like to learn. Although - in order to do this, you must first defeat him in unarmed combat!
    * The sensei's primary strength appears to be teaching 'kicks'. (His moves included front kicks, roundhouses, and drop heels). The sensei demonstrates each move seperately, and talks you through what buttons to press, when's the best time to use them, and so on. You can replace these new skills with skills that you have already learned, and literally, create your own fighting combos.
    * In San Fierro, you'll find more locations for unique stunt jumps than any other area of the map.
    * One mission involves teaming up with Kendal's boyfriend, Cesar, and stealing some cars from Otto's Autos at the Fierro Bay. Once the vehicles have been stolen, the two race through winding streets and busy traffic, inspired apparently, by the famous Steve McQueen movie, Bullit. The mission ends when the pair arrive at their new garage, simply known as 'The Hub'. Cesar introduces Nitro.
    * The nitrous feature can be used to increase car speed, by a varied amount. Unfortunately, this feature is only available for certain vehicles (depending on that vehicles properties). You can add these Nitrous Oxide kits to your mod garage, and decide how much you want to use. The cost depends on how big the bottle is, and how many charges you want in them. Once it has been purchased, a 'canister graphic' will appear at the rear end of the vehicle, and the more nitro thats purchased, the bigger the visual becomes. The most powerful upgrade is known as the N20(incredibly fast). The nitrous is activated using the 'Circle' or R1 button. Once it has been activated, you can go at incredible speeds, and drive through destructable objects that aren't destructable had you been going at a normal speed. Each boost lasts about 10-15 seconds, and it takes approximately 60 seconds to re-charge. Once moving, the aforementioned blur effect and glowing blue-flame tailpipes are visible.
    * Every vehicle has been "built and rebuilt from the ground up". ie, each vehicle has completely different properties. For example, one vehicle may best be suited to long journies, while another could be best suited to driving in hilly areas.
    * Mod Garages are located all over the state. In garages known as Transfender and Wheel Angels, users will be able to upgrade their exhaust pipes, front and rear bumpers, roofs, wings, and wheels and also a brand new paint jobs. You as a player, have the ability to mix and match different options, to customize your vehicle.
    * You can decide whether to have an open roof, closed roof, and you even have the ability to increase the bass of your car stereo!
    * Wheel Angels specialises in doing mods for street racing, whilst a garage in Los Santos specialises in creating high-end low-riders.
    * Taxi & Ambulance missions have returned. You can also tow cars in erm, 'car-towing missions', whether they want to be towed or not!
    * Another mission involved Carl working for Wuzi Mu (See our characters page), leader of the local triad group. Carl has to free some refugess from a tanker in Juniper Hollow. In this particular demonstration, the helicopter was shot down on the way to the tanker, and Carl was forced to swim. Carl can improve his swimming ability by doing it more often. In this mission, Carl can hide in darkened corners, and use 'silence' to his advantage - if you make a lot of noise, your enemies will spot you, and attack. When CJ is in the shadows, his location on the mini-map will turn 'blue'. A fixed part of the storyline causes CJ to get spotted by his enemies, and hell breaks loose. CJ comes face to face with 'Snake Head', who is carrying a katana. He also happens to be the one who kidnapped the refugees. He hands CJ a katana, and the two must battle.

« Last Edit: October 15, 2004, 10:25:43 PM by Jome »
 

...'BfCfC'...

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Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #1 on: October 09, 2004, 01:23:22 PM »
im still countin the days till this 1 comes out  >:(

muthafuckin props for the info and screen shots
 

Rampant

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Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #2 on: October 09, 2004, 01:40:22 PM »
eh, customizable cars....

doesnt matter, the cars i drive only last about 5 feet, before i blow them up (accidently of course)
 

Bramsterdam (see ya)

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Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #3 on: October 09, 2004, 01:50:53 PM »
this just keeps getting better and better...


those cars look alot cooler than vice/III< they had ok cars but now you can customize shit, thats crazy
« Last Edit: October 09, 2004, 02:00:30 PM by Bram The Underground Hip Hop Fanatic »
 

Sikotic™

Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #4 on: October 09, 2004, 02:05:58 PM »
Quote
* In order to learn new moves in the gym, you will have to beat the master of the specific sport you are learning (eg. Dojo, boxing).

haha they jacked that from True Crime
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Bramsterdam (see ya)

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Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #5 on: October 09, 2004, 02:21:43 PM »
True Crime jacked the whole gta though lol.
 

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Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #6 on: October 09, 2004, 03:18:05 PM »
dope that u can hook up your car
 

Sikotic™

Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #7 on: October 09, 2004, 04:32:43 PM »
True Crime jacked the whole gta though lol.

LOL...no arguments there.
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Jome

Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #8 on: October 09, 2004, 11:14:49 PM »
New GameSport Article:

http://www.gamespot.com/ps2/action/gta4/preview_6110172.html

New screens:









    * The driving school is vital to providing CJ with the skills he needs to perform advanced maneuvers in vehicles, like sharp turns at high speeds and emergency stops.
    * Four wheeled vehicles can now also be controlled in mid air, similar, but in a much slower fashion than Vice City's motorbikes.
    * A boating school will challenge players to drive vehicles around water courses, avoiding collision with as many buoys as possible. Eventually, CJ will be able to control boats in a much easier manner than seen in past GTA titles.
    * Boarding a train at one of San Andreas' railway stations will provide a cinematic window view of the journey, such as the vast rural expanses.
    * Hijacking a train is easy aswell, just approaching the cabin and removing the driver will do the trick.
    * Trains are heavy vehicles, and as such, take a long time to gain maximum momentum, and to stop. Missions involve driving the trains (which have no steering controls) great distances and bringing them to a halt in extremely specific places.
   



« Last Edit: October 09, 2004, 11:16:40 PM by Jome »
 

Leggy Hendrix

Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #9 on: October 10, 2004, 05:23:57 AM »
* You will be able to dig holes in the desert. (Purpose unknown)

i wonder if this is for dumping bodies?  :D


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eS El Duque

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Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #10 on: October 10, 2004, 10:16:36 AM »
the dude has a basketball in his trunk....thats the best thing a game could ever have :)!!!!!!!!!
 

CRAFTY

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Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #11 on: October 10, 2004, 11:43:39 PM »
When is this dropping? I forgot the release date...
 

T-Dogg

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Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #12 on: October 11, 2004, 09:35:57 AM »
The PS2 version is just around the corner, should come out in October. But I'm still mad this shit isn't coming to PC until next summer. Shit, even the X-Box version is supposed to drop before that. Things done changed...
 

Jome

Re: 15 New GTA screenshots + IGN "Welcome to San Fierro" article
« Reply #13 on: October 14, 2004, 07:41:47 PM »
Various game-sites report that GTA might have a 2-player modus in store, but it's kept under wrap for now..

2 new screenshots:



 

Black_Smoke

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Re: GTA multiplayer... ?? + 2 sick new screenshots
« Reply #14 on: October 14, 2004, 08:27:48 PM »
2player co op would b tight



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