It's October 19, 2025, 04:13:11 PM
I just canīt see the benefit of the controller in games like Madden. Iīd rather play that with the classic controller or the GC controller for that matter. Whatever. Iīm really looking forward to it and I might even pick it up on release date, which I never did with any console. For now I just trust the people who played it on E3 and were blown away by it and Nintendo, of course, who wouldnīt put out such a controller if they werenīt 100% behind it and itīs great functionality.
When Nintendo/sony/microsoft make a new system, they have to explain to the people that are going to develop games (ea sports, activision, capcom, midway, etc.) how the system works... and how to make a game for it. I.E. how the memory is handled, what you can and can't do, what the system is capable of it, what programming language it's in. Usually it's all stuff that Nintendo or Sony or whatever invented, their own language that the game needs to be coded in. Think of it as really complicated HTML. They need to send the developers a packet of material (usually a mockup system, special programs, etc.) or the developer has no idea how to make their program work with the system. Nintendo is selling there dev. kit for 2 grand. That means that anybody can make a game (theoretically) for the Wii. Any company that has a good, creative idea for a game can buy the developers kit and work with Nintendo to get a game released, and not have to spend a TON of money making it. Sony is charging 20-30 grand for theirs, so the only people that will be able to make ps3 games are companies that are pretty huge.Now in the scope of things, this isn't a huge issue, because game developers spend hundreds of thousnads of dollars on each game in manpower to code it... but Nintendo (and several developers) have claimed that you can make 3 Wii games for the same price it takes to develop 1 PS3 game.So say you're capcom. What do you want to do... make 1 new Resident Evil game for PS3, and hope it sells well, or make 3 new Resident Evil games for the Wii for the same price, and know nearly for a fact that you'll sell more than your 1 ps3 game would have with the 3 combined? Also it gives rise to small independent developers who have a team of 7 or 8 people coding a game, like that cool-ass "sadness" game that's coming out on the Wii.Nintendo basically lost their empire because they ignored their 3rd party developers; this time around, they're bending over backwards and going out of their way to make 3rd party developers EXTREMELY comfortable; it'll probably pay off big.